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  1. #1

    Explorer's Guide to Wildemount - Map Pins??

    Purchased my copy of the 'Explorer's Guide to Wildemount" last night, but it appears that NONE of the maps within, world maps, adventures maps, none of them are map pinned.

    One of the coolest features of FG is the ability to instantly find your information through map pins. Is there something I"m missing/ need to switch on?

  2. #2
    Zacchaeus's Avatar
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    I'm not seeing this; are you using any extensions? Do you still not see any pins in a new campaign without extensions?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  3. #3
    Nope. No Map pins. I have other things open, other modules and there are map pins there. The Wildemount campaign has no map pins that I can see.

  4. #4
    ddavison's Avatar
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    Can you triple check that you don’t have any extensions active? I recall having another report on a different module where that was the source of the issue.

    If not, can you create a new test campaign and retest it there?

  5. #5
    Zacchaeus's Avatar
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    This would include themes remember; which are also extensions.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  6. #6
    ddavison's Avatar
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    Posting a screenshot or two would also help us identify the problem and allow us to recreate it.

  7. #7
    Zacchaeus's Avatar
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    Note that the map pins only appear on the adventure maps. It is the adventure maps you are looking at right?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

  8. #8
    Trust me, its not an extension. I have other modules open in this same campaign and they appear just fine.

    Looking at how the explorer's guide is laid out, only for the adventures would map pins even be possible, and they are NOT there.

    For example... if you go to STORY there are NO locations even there to make map pins WITH. The ONLY place to find world information is the Reference manual. Its like this guide is incomplete.

    I can go to the adventure maps and DRAG the story links to the maps provided and they show up, but there are none there NOW.

    Looking at the Sword Coast guide. I can see that there are no map pins for locations on the world map..

  9. #9
    Here's a video of me, DRAGGING links to an adventure map in FG to show what I'm talking about. What I'm saying is, shouldn't those links already be there???

    https://drive.google.com/open?id=1pp...4uSuJNfr4BlR3l

    Wildemount 1.png <<< the before picture

  10. #10
    Zacchaeus's Avatar
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    I can’t see your video on my tablet at the moment. But just to confirm when you open a map in the adventure you don’t see any pins on the maps? The maps in the guide are not pinned, only the adventure maps have pins in the adventure module.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea to the wish list http://fg2app.idea.informer.com/

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