Thread: Player Agency Extension
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November 3rd, 2021, 02:38 #321
Posted asking for help on the audiooverseer forum first, but thought I would post here as well to try and get some assistance.
There is something about Player Agency that is breaking audiooverseer for me. Specifically in the Audiotrigger window.
Basically what is happening, is that Player Agency is "removing" the plus sign for adding an additional trigger line in audiooverseer's Trigger windows.
I'm no coder, so i don't understand why that is happening, or if it is preventable in some way. Any help would be appreciated. Love both of these extensions very much, and a bit frustrated that they aren't playing nice together for me. Anyways, thank you for your time.
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November 3rd, 2021, 02:50 #322
I will probably need to release a separate build for AudioOverseer and 2E compatibility. It will lose some formatting when you send descriptions to chat but that is where the conflict arises.
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November 3rd, 2021, 08:21 #323
That would be amazing, I look forward to if/when that comes.
It's really unfortunate that the chat code is the way it is currently.
Well i can live without audiooverseer.
Your extension on the other hand I cannot, It's made my games much more enjoyable. Thank you for all the work you've done with the extension, can't think of running a game without it honestly.
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November 3rd, 2021, 15:37 #324---
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November 3rd, 2021, 15:53 #325
Supreme Deity
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I'm going to add some chat event registration functions in the next round of the beta that should help.
Regards,
JPG
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November 3rd, 2021, 20:00 #326
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November 3rd, 2021, 21:16 #327
For what it is worth, thank you guys, Celestian, JPG, Damned, for all the help and getting back to me about all of this. Seriously I can't really express how thankful I am for how good to each other those in this community are.
Wish you all the best.
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November 14th, 2021, 03:42 #328
So.. under the new sidebar structure these are falling into 'Campaign' but it seems like they are 'Player' tools.
Not completely sure how to tweak that in an extension.. but I did manage to do it for a ruleset... eventually... that mechanic is still in test.. but..Full License Operator - You must have a 'Lite' License to play in my games.
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November 14th, 2021, 04:11 #329
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November 20th, 2021, 07:54 #330
Hi damned,
have you thought about what was suggested in posts #315 and #316??
Just to know if you plan to update World builder one day or not.
Thanks
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