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March 4th, 2020, 02:35 #41
- Join Date
- Feb 2020
- Posts
- 8
Thank you. That was very helpful.
Do you know anything about how to fix the individual powers for a Discipline?
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March 4th, 2020, 03:47 #42
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March 4th, 2020, 04:10 #43
Grand Templar
- Join Date
- Oct 2016
- Posts
- 218
For Disciplines you have to drop them into the Disciplines area then click the red circle to the left to open the Discipline so that you can drop the powers into it. I am assuming you are talking about where the powers show up?
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March 4th, 2020, 12:46 #44
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March 4th, 2020, 12:58 #45
FGC
Ruleset version 1.0.1
If you add a modifier (+1/+2/-1 or -2) to a roll, you completely remove the hunger dice (they become plain dice).
Can't import a character to the Character Selection. You have the message in chat but no character appears.
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March 4th, 2020, 20:04 #46
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March 4th, 2020, 21:13 #47
This purchase includes the core rulebook and the ruleset to run it with. Future products will be made compatible with this ruleset.
https://www.fantasygrounds.com/store....php?id=VTM5TH
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March 4th, 2020, 22:56 #48
FGC, v1.0.1
when clicking the category buttons in the skills menu (Physical, Social, Mental) the following error shows, and the resulting window contains no skills.
Script Error: [string "ref/scripts/ref_groupedlist.lua"]:255: bad argument #1 to 'ipairs' (table expected, got nil)
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March 4th, 2020, 22:57 #49
Grand Templar
- Join Date
- Oct 2016
- Posts
- 218
Can I just say this ruleset is amazing! I know this is a bug reporting forum with people bashing the ruleset because of minor bugs and lack of knowing how to use it but i love it. Thank you Smiteworks for making this possible and the developers who brought it into Fantasy Grounds!
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March 4th, 2020, 22:59 #50
Grand Templar
- Join Date
- Oct 2016
- Posts
- 218
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