5E Product Walkthrough Playlist
  1. #1

    Bug: Many asset manager tokens and images show upside down and cause error.

    This is a new bug that has not occurred before the latest patch.


    When searching for tokens, many of the token images show upside down (180 degree rotation).
    Also the following error shows up for many of the tokens (possibly the upside down ones):

    [2/28/2020 3:23:28 PM] [<color="red">ERROR</color>] ASSETMANAGER DUPE CHECK: UnityEngine.UnityException: Texture '' is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings.
    at UnityEngine.Texture2D.GetPixel (System.Int32 x, System.Int32 y) [0x00013] in <5e1dfb686eb345078a588df96401afcc>:0
    at DGBNJNGJFBF.OOANCFBFDMJ (LLBOAKCGHNA JFAEDAOIDFC, LLBOAKCGHNA EPGLPJJCHID) [0x0008c] in <185fb1876efc4c178c6a53dbb3a528d3>:0



    The token image can be added to an NPC sheet or an entry in the CT and it no longer appears upside down.
    It can be dragged onto a combat map both directly or from the CT, and it will show up correctly on the map.


    The same error and behavior appears when you looking through images.

    [2/28/2020 3:37:19 PM] [<color="red">ERROR</color>] ASSETMANAGER DUPE CHECK: UnityEngine.UnityException: Texture '' is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings.
    at UnityEngine.Texture2D.GetPixel (System.Int32 x, System.Int32 y) [0x00013] in <5e1dfb686eb345078a588df96401afcc>:0
    at DGBNJNGJFBF.OOANCFBFDMJ (LLBOAKCGHNA JFAEDAOIDFC, LLBOAKCGHNA EPGLPJJCHID) [0x0008c] in <185fb1876efc4c178c6a53dbb3a528d3>:0


    The behavior does not seem to happen with portraits.

    While not 100% certain, it appears as this is happening to most if not all custom made monsters in both 5E and Savage Worlds created using the following two tools.
    For 5E the NPC Engineer: https://www.fantasygrounds.com/forum...Engineer-Suite
    For SWADE the SW NPC Maker: https://www.fantasygrounds.com/forum...7-SW-NPC-Maker
    Which in my case spans many hundreds and countless of hours of doing the artwork and entering all the data.

    On the bright side it looks like the Asset manager is searching and browsing considerably faster now.
    Last edited by StoryWeaver; February 28th, 2020 at 16:03.
    Extension writer, FGU Backer, Ultimate License holder.

    5E Enhancer (development and support on hold for now)

    Combat Enhancer 5E Classic (no longer officially supported, community support only)

    ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.



  2. #2
    Thanks for reporting. Carl was revamping the image system to support faster loading, as well as support for faster thumbnail generation. It looks like he didn't have any duplicate files set up on his system when he was testing. He's already looking into the issue, and we'll get a fix out soon.

    Regards,
    JPG

  3. #3
    Just pushed an update that addresses this on Windows, with Mac build soon behind.

    Regards,
    JPG

  4. #4
    Confirming that it's working as intended again. No rotated images or errors.

    You guys are the best!
    Extension writer, FGU Backer, Ultimate License holder.

    5E Enhancer (development and support on hold for now)

    Combat Enhancer 5E Classic (no longer officially supported, community support only)

    ps. Do not send PM's for support for the extensions I write, I will not not be able to respond there. Use the relevant forum threads instead so the community can benefit from the replies, thank you.



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