Thread: Pathfinder 2 Combat Tracker
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February 27th, 2020, 06:21 #11
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March 24th, 2020, 09:26 #12
There is a new version of the ruleset (PF2 Release 14) in the "Test" channel of FGU. I've attempted to fix the issue with the attack highlighting - it won't be 100% accurate - the last character of the damage entry will be missing for all but the last entry (when there's multiple entries) as there's an issue with the highlighting in FGU where new-line characters are involved.
I've also implemented the symbol replacement code for [[A]] and [one-action] symbols in the same fields as FGC. The ALT codes won't work in Unity, it handles these characters differently
Info on the symbols in the Wiki here: https://www.fantasygrounds.com/wiki/...Action_SymbolsLast edited by Trenloe; March 24th, 2020 at 09:33.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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April 7th, 2020, 16:49 #13
- Join Date
- Jan 2017
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Any idea when this is going to get a fix?
[FGU-671] - [PF2] NPC entry attack rolls not recognized.
Kinda makes the Combat Tracker for PF2 unusable…..
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April 7th, 2020, 16:57 #14Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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