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  1. #471
    Quote Originally Posted by Willot View Post
    Be cool if there is a way to concatenate the actor's name that triggered an event into an event itself.
    For example

    Tiffany:Damage [23] slashing [CRITICAL] ----- as it is atm there would be no way to trigger a specialized sound for Tiffany as Tiffany cant be picked up by the trigger.
    But...
    Tiffany:Tiffany's Damage [23] slashing [CRITICAL ----- could be? ([Actor->Name] + "'s " + ActionS)

    Then I could have a cool sound for Tiffany getting a critical (or whoever)
    That would be specific to the ruleset and how they display chat text. I image most just show the icon/portrait of the player.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  2. #472
    Quote Originally Posted by celestian View Post
    That would be specific to the ruleset and how they display chat text. I image most just show the icon/portrait of the player.
    I added this as an option in my ext. if the option to include the sender in the trigger text is selected, then I concatenate the msg.sender text to the beginning of the msg.text text. Then do the pattern matching against that. It seems to have worked fairly well and I have not heard any complaints from users.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  3. #473
    Quote Originally Posted by mattekure View Post
    I added this as an option in my ext. if the option to include the sender in the trigger text is selected, then I concatenate the msg.sender text to the beginning of the msg.text text. Then do the pattern matching against that. It seems to have worked fairly well and I have not heard any complaints from users.
    Good to hear there's hope!

    ATM I can individualize sounds for PC weapon attacks by renaming the weapons like instead of Longsword [Hit]-> etc to Tiffany's Longsword[Hit]-> etc on the individual character sheets

    But be nice to be able to pickup skills and the like when they make a check (without having to rename everything manually) or even SAVE success or failure (which cannot be renamed manually)
    "When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."

  4. #474
    Does anyone have a reasonable configuration of a soundboard integrating with this extension that is not Syrinscape? I am looking for the sound board/Syrinscape alternative as well as the connection and sharing method. Something that integrates into Discord would be awesome.

  5. #475
    I just stream my media player in Discord and have everyone join the stream for sound. I have a bunch of different sounds and ambience that isnt Syrenscape working. My only issue is in VTM 5ed the trigger window where you enter text for triggers doesnt display.

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  6. #476
    Screenshot_1.png

    When I try to create an Audio Trigger in Vampire The Masquerade V5, as you can see in the picture there is no place to add/enter matches. Am I missing something? I believe VTM5 is built on CoreRPG.

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  7. #477
    Quote Originally Posted by Echomikedelta View Post
    Screenshot_1.png

    When I try to create an Audio Trigger in Vampire The Masquerade V5, as you can see in the picture there is no place to add/enter matches. Am I missing something? I believe VTM5 is built on CoreRPG.
    It is one of two things, either you have an extension that is manipulating a expecting template or class or the ruleset itself changes those from CoreRPG. Savageworlds does something similar.
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

  8. #478
    Quote Originally Posted by eporrini View Post
    Does anyone have a reasonable configuration of a soundboard integrating with this extension that is not Syrinscape? I am looking for the sound board/Syrinscape alternative as well as the connection and sharing method. Something that integrates into Discord would be awesome.
    I haven't done any of the work yet, but I'm looking at adding sounds from https://tabletopaudio.com/

  9. #479
    Has anyone used damage type to trigger combat sounds for 5e?

  10. #480
    Quote Originally Posted by Zionmatrix View Post
    I haven't done any of the work yet, but I'm looking at adding sounds from https://tabletopaudio.com/
    Be careful using that is you stream. You'll get hit with a DMCA alert (I did on twitch and youtube).
    ---
    Fantasy Grounds AD&D Reference Bundle, AD&D Adventure Bundle 1, AD&D Adventure Bundle 2
    Documentation for AD&D 2E ruleset.
    Custom Maps (I2, S4, T1-4, Barrowmaze,Lost City of Barakus)
    Note: Please do not message me directly on this site, post in the forums or ping me in FG's discord.

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