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May 26th, 2022, 18:14 #831www.accidentaldm.com - The diary of a Newbie DM
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May 26th, 2022, 18:57 #832
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June 21st, 2022, 18:42 #833
- Join Date
- Mar 2020
- Posts
- 7
Hi,
I am having an issue when using audio triggers together with an imported audio list.
I had created an initial list of audio entries in campaign A. I exported this list to campaign B, which already had its own list of audio entries.
When I try to add audio entries from campaign B to a random trigger, the trigger incorrectly looks for the audio entry from campaign A. It seems like AudioOverseer gets confused when having to deal with an index coming from a module, if the same ID is present in the campaign.
Here is an example of the issue.
Audio entries in module exported from campaign A. Exported as EXP_A
- Sound_A - id-0001
- Sound_B - id-0002
- Sound_C - id-0003
Audio entries created in campaign B
- Sound_1 - id-0001
- Sound_2 - id-0002
- Sound_3 - id-0003
I am currently running campaign B. I will now create a trigger with Sound_C from campaign A and Sound_1 from campaign B. Here is how it looks like in the database.
Code:<randomsoundlist> <id-00001> <name type="string">Sound_C</name> <sound type="string">[email protected]_A</sound> </id-00001> <id-00002> <name type="string">Sound_1</name> <sound type="string">audio.id-00001</sound> </id-00002> </randomsoundlist>
- Sound_C
- Sound_A, where it should be Sound_1
For now, the only way to avoid this issue is to get the indexes in Campaign B to be different from those in the exported module. In the example, we can avoid the issue by moving the indexes in campaign B to 4,5 and 6.
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