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  1. #21
    Trenloe's Avatar
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    Running two applications listening on the same port - and having something connecting on that port is going to cause issues.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  2. #22
    Zacchaeus's Avatar
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    Quote Originally Posted by Trenloe View Post
    Running two applications listening on the same port - and having something connecting on that port is going to cause issues.
    Yes, I did consider that afterwards; but MW and I were able to recreate issues later with just Unity running. I think MW has a handle on what the issue might be and no doubt it will be extremely technical.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #23
    The new library has an entire mediation layer which attempts different connection types (direct, punchthrough, relay). Zacchaeus got a "relay" connection when we encountered the issues, so I believe the issue is most likely with that connection type. Luckily, the network library has an option to force a relay connection, so I'm hoping I can recreate. Having to rebuild my dev computer right this minute, but will be looking at later today.

    Thanks for the help so far,
    JPG

  4. #24
    damned's Avatar
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    Quote Originally Posted by Trenloe View Post
    Running two applications listening on the same port - and having something connecting on that port is going to cause issues.
    Whichever one is launched first will grab the port.
    Only one app can bind to a port.
    I had two sessions of FGC running and then launched FGU and got a connection via the lobby.
    Didnt check any logs to see detail though.

  5. #25
    I could probably do a test session either day this weekend after 8pm eastern. I have a decent understanding of socket programming (at least on Linux) and can generate/analyze pcap traces with wireshark (in addition to whatever we can get out of log files), so could probably help generate some detailed reports if we can repro anything interesting. I only have one machine that runs windows though, so until there is a linux build I need a buddy to do connection testing with.

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