Thread: MK Syrinscape Sound Links module
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January 26th, 2020, 16:59 #21
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- May 2018
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- 199
So don't know if this right place to ask.....but just upgraded to SuperSyrin and downloaded the Syrinscape Online Player. Will the online player remove the need for Voicemeter Banana or Potato. Has anyone messed with this yet? Oh and I have been checking out the Syrinscape Sound Links Module...it's awesome.
I need to go leave a review on DMsGuild.
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January 26th, 2020, 17:05 #22
Hey Beemanpat. It can. If you use the online player your players can connect and get sound directly from syrinscape without needing voicemeeter. If you use other sound sources then you would still need voicemeeter.
Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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January 26th, 2020, 17:13 #23
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- May 2018
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January 26th, 2020, 17:21 #24
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deleted......it was a duplicate
Last edited by Beemanpat; January 26th, 2020 at 17:26. Reason: Duplicate....sorry
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January 26th, 2020, 17:24 #25Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: https://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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January 27th, 2020, 04:22 #26
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- Dec 2018
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Great work Mattekure, can you confirm that using the online player links the Django window does not pop up?
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January 27th, 2020, 04:30 #27
In my current test, I can confirm the Django window does not pop up. But that does require that the Syrinscape Online Player be installed on the PC. The reason I can trigger SO links without popping up a new window is because the SO player registers a protocol handler with your OS to handle it.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 27th, 2020, 23:14 #28
I just finished my first round of testing on the completed Syrinscape Online extension and module so that you can use it instead of the classic Syrinscape clients. If my beta testers confirm everything works as expected, expect an update on DMG that will include it.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 27th, 2020, 23:35 #29
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Looking forward to it. Great work.
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January 28th, 2020, 03:35 #30
For any who have purchased my sound links module, It has just been updated on DMG and now includes a new Extension and Module for triggering sounds in the Syrinscape Online player. https://www.dmsguild.com/product/301...iate_id=712946
The original mod file that links to the Syrinscape Fantasy and Sci-Fi players is also still included if you want to use the legacy apps. As long as the module is in the correct folder, when you load the extension it will automatically load the Syrinscape Online module for you. There are a few steps, so please read the instructions.Last edited by mattekure; January 28th, 2020 at 03:49.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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