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  1. #191
    If you want to delete sounds, you need to do it in your CSV file before you upload to the website for conversion. You wont really be able to delete them from the module. After downloading your CSV file you can open it in google sheets or excel, delete the rows for entries you dont want, then save the file back as a CSV file. use that new file to upload to the website. that will produce a sound module with only those sounds you want
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  2. #192
    Thanks for the quick response. And I understand what you’re telling me to do. But will doing that effect other campaigns I already have in Fantasy Grounds?

  3. #193
    Yes. Changing the sound module will affect all Campaigns that use it
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  4. #194
    I just published v19 which adds a new Volume Control for Syrinscape Online. The buttons modify the Global Volume and the Global OneShot volume that you normally see in the Syrinscape Master Interface. This does not affect the volume of the local player, just the Global volume levels.



    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  5. #195
    v21 pushed today that adds Soundboards. You can create as many soundboards as you like. Each soundboard has 18 slots for sounds. You can assign a sound to a slot by unlocking the soundboard and dragging the sound onto the spot. When you lock it, the sound will play when the corresponding button is pressed.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  6. #196
    I just finished making a new offline CSV to FG converter utility. This can be run whenever you want and doesnt depend on my webserver to process. I made a Windows and Mac version for release.

    Code and executables are available on github https://github.com/mattekure/SyrinCSV2FG
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  7. #197
    Sorry to ask in here, I was put off by the Discord link's ten instructions to their paying customers and read only the first three pages of this 20page thread, but I am wondering does the player's side also need to have Syrinscape downloaded? I have the free version of Syrinscape and can get sounds to play in FGU on my end but not on the one test machine I am using as the player's end. I'm guessing it is something simple but I am currently on that very high slope of the learning curve for a lot of this. THanks!

  8. #198
    Quote Originally Posted by Tooting Dog View Post
    Sorry to ask in here, I was put off by the Discord link's ten instructions to their paying customers and read only the first three pages of this 20page thread, but I am wondering does the player's side also need to have Syrinscape downloaded? I have the free version of Syrinscape and can get sounds to play in FGU on my end but not on the one test machine I am using as the player's end. I'm guessing it is something simple but I am currently on that very high slope of the learning curve for a lot of this. THanks!
    It really depends on what kind of setup you are trying to implement. The extension by itself only triggers the sounds to play in Syrinscape. It does not handle the audio or send it to the players. All that is handled outside of Fantasy Grounds either by syrisncape itself or some other application setup. There is generally 2 different setups that people use to get sound to their players. One is super easy to set up but more expensive, the other is free but requires more technical setup.

    1. The method I use, and I find the easiest to use is with the Syrinscape Online player. In order to send sounds to your players it requires that you have the SuperSyrin subscription. Then each of your players would need a free syrinscape account and would need to download the syrinscape online client. Then whenever a sound is played, it plays for the DM and all connected players. All the handling of audio is done within the syrinscape online client.

    2. If you use either the syrinscape Fantasy or Sci-fi clients or do not have the SuperSyrin subscription, then sound is only played back locally. It wouldnt matter if your players had the syrinscape client installed as the sounds are never triggered on their end. With this setup it becomes necessary to use other software to capture the sound and stream it in a way that your players can access. Most people use audio software like VoiceMeeter which is free, and then use either discord bots or other services like CleanFeed (also free) to route the audio to your players. There are a number of tutorials on how to set that up here on the forums and on youtube. One of the best sources of setup videos is Lord Gwydions youtube channel https://www.youtube.com/c/LordGwydion There are many different options and setups covered there.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  9. #199
    Awesome explanation! Thank you so very much.

    I'm pretty sure in one of the videos it states it works even with the free version of Syrinscape. I guess now I assume the meaning there was if you just want to play sounds locally. I think it is written somewhere, too, that it works with the free version. Anyhow, I guess this misunderstanding is just me. Unfortunately, this extension will not really provide what I was looking for.


    1. I didn't want the subscription version. For me, I just want to have very low background environment sounds like winds in a cavern, the echo of rushing water in a cavern, and things like that. No music, no roars, no metal hitting metal and thus didn't want to be paying the $8/month for a subscription. And beyond this, I didn't want to ask my players to download another program to a computer as one player is using a work computer from home, and my 2nd computer is also a work computer, too, and want to keep the ancillary downloads to as few as possible.

    2. I had the free Fantasy version and don't see the need to run sounds only for me.

    I want to keep the downloads my players need to as little as possible so I guess I will go back to getting up close to the mic and blowing on it to simulate winds. Thank you so much for the quick and well-written reply!

  10. #200
    Quote Originally Posted by Tooting Dog View Post
    Awesome explanation! Thank you so very much.

    I'm pretty sure in one of the videos it states it works even with the free version of Syrinscape. I guess now I assume the meaning there was if you just want to play sounds locally. I think it is written somewhere, too, that it works with the free version. Anyhow, I guess this misunderstanding is just me. Unfortunately, this extension will not really provide what I was looking for.


    1. I didn't want the subscription version. For me, I just want to have very low background environment sounds like winds in a cavern, the echo of rushing water in a cavern, and things like that. No music, no roars, no metal hitting metal and thus didn't want to be paying the $8/month for a subscription. And beyond this, I didn't want to ask my players to download another program to a computer as one player is using a work computer from home, and my 2nd computer is also a work computer, too, and want to keep the ancillary downloads to as few as possible.

    2. I had the free Fantasy version and don't see the need to run sounds only for me.

    I want to keep the downloads my players need to as little as possible so I guess I will go back to getting up close to the mic and blowing on it to simulate winds. Thank you so much for the quick and well-written reply!
    Yes, the extension works with any level of subscription for syrinscape, free, purchased sounds, monthly subscription, etc.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

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