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February 29th, 2020, 16:23 #271
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February 29th, 2020, 17:53 #272
Those should be fine. I uploaded the Realms of terrinoth because that was the one I had forgotten to make the changes for the rich text. I uploaded the expanded players guide because there were some things I forgot. Are you getting errors with the ones you have? If not I can re-upload them.
Last edited by sevrick; February 29th, 2020 at 17:56.
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February 29th, 2020, 22:47 #273
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March 1st, 2020, 03:43 #274
Updated Libraries
Here they are. That sounds exciting about the update. I do have a game tomorrow looking forward to trying it out.
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March 1st, 2020, 22:24 #275
So It did it again and I can reproduce it. What should I do? I have my own Genesys Expanded Player's guide opened in my campaign. I can exit and get back in and create an NPC and it adds random abilities and talents. Also I think it's pulling from multiple already made npcs and putting their abilities together, because I looked up the creature the abilities were coming from and some of the abilities didn't match so they must have come from another npc. It's really weird.
One thing I noticed is, I kept creating NPC after NPC to see if it would stop, add it did eventually. I then tested if it would do it after exiting and getting back in and low and behold it did it again. I then tested to see if the 1st NPC created after restarting had the same abilities added and it does. The 2nd, 3rd, and 4th NPC created has it's own unique abilities that all appear consistently in order. I didn't test the rest but I can safely assume it will go until it completes it's cycle and then the npcs created there after are blank as they should be.Last edited by sevrick; March 1st, 2020 at 22:54.
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March 1st, 2020, 23:03 #276
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One thing I noticed is, I kept creating NPC after NPC to see if it would stop, add it did eventually. I then tested if it would do it after exiting and getting back in and low and behold it did it again. I then tested to see if the 1st NPC created after restarting had the same abilities added and it does. The 2nd, 3rd, and 4th NPC created has it's own unique abilities that all appear consistently in order. I didn't test the rest but I can safely assume it will go until it completes it's cycle and then the npcs created there after are blank as they should be.
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March 1st, 2020, 23:39 #277
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March 1st, 2020, 23:56 #278
Perhaps Trenloe has some insight. https://www.fantasygrounds.com/forum...?19555-Trenloe
He was instrumental in developing the revamped 2.1 Star Wars ruleset.
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March 2nd, 2020, 00:20 #279
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March 2nd, 2020, 01:08 #280
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