STAR TREK 2d20
  1. #2381
    Thanks so much Johniba. Have a good move.

  2. #2382
    Critical glitch I'm encoutering - twofold

    First off, when I add new criticals to a character sheet, the dice roll automatically, but the +10 addition for each existing crit does not add on. In other words, I add a crit to someone with 2 existing crits... I roll a 39 and I get a 39 instead of a 59 (+20 for two crits)

    Secondly, if I add to the modifier box in the bottom left, it DOUBLES the amount entered for some reason. In other words, I add +20 to the crit roll and roll the crit... I roll a 39 and get a 79 instead of a 59.

    Anyone else having these kind of problems?

  3. #2383
    Quote Originally Posted by mossfoot View Post
    Critical glitch I'm encoutering - twofold

    First off, when I add new criticals to a character sheet, the dice roll automatically, but the +10 addition for each existing crit does not add on. In other words, I add a crit to someone with 2 existing crits... I roll a 39 and I get a 39 instead of a 59 (+20 for two crits)

    Secondly, if I add to the modifier box in the bottom left, it DOUBLES the amount entered for some reason. In other words, I add +20 to the crit roll and roll the crit... I roll a 39 and get a 79 instead of a 59.

    Anyone else having these kind of problems?
    These are both known issues to me, but not consistently.

    I tested 1 and didn't see this - we were having some DB issues with the ruleset and CT entries that occasionally needed everyone to be removed / re-entered onto the CT. I'd try this and see.

    2 - The modifier is being applied to each die. We've been halving it to ensure correctness. This one's been happening for a long, long while but since I can half the value I never looked at fixing it for my local campaign.
    Games Running:
    WePF Second Darkness (Pathfinder 1e)
    Raven's Purge - Saturdays (Forbidden Lands)
    SavageWorlds Sci-Fi Sundays (SWADE)
    Savage Worlds Gameday Thursdays (SWADE)

  4. #2384
    Quote Originally Posted by mossfoot View Post
    Critical glitch I'm encoutering - twofold

    First off, when I add new criticals to a character sheet, the dice roll automatically, but the +10 addition for each existing crit does not add on. In other words, I add a crit to someone with 2 existing crits... I roll a 39 and I get a 39 instead of a 59 (+20 for two crits)

    Secondly, if I add to the modifier box in the bottom left, it DOUBLES the amount entered for some reason. In other words, I add +20 to the crit roll and roll the crit... I roll a 39 and get a 79 instead of a 59.

    Anyone else having these kind of problems?
    This is very odd.

    The code DOES add +10 for each existing crit, when rolling for a new crit and you should NOT add using modifiers

    The only case where you would want to add with modifiers is if you want to roll for crit, but instead of dropping on a character, you drop on chat, if you need that for any reason.

    Please pay attention to each step you are executing, and let me know
    I will have to replicate exactly all your steps, so i can verify what could be happening and fix

  5. #2385
    Ran this as a test on my system. I just updated to the latest available version through the Forge subscription. This is using Genesys rules only (not SW).

    I dragged the Personal Critical token from the bottom left of FG onto a character in the CT, it rolled a 35 and applied the "Stunned" crit to the character. I then dragged the Personal Critical token back to the same character in the CT and it rolled a 49 and auto added 10 for a 59 then applied the Agonizing Wound Critical.

    Using just Genesys, it is working for me.

    I didn't try the modifiers as Srbongo seems to have explained them.

  6. #2386
    Quote Originally Posted by Urqy View Post
    Ran this as a test on my system. I just updated to the latest available version through the Forge subscription. This is using Genesys rules only (not SW).

    I dragged the Personal Critical token from the bottom left of FG onto a character in the CT, it rolled a 35 and applied the "Stunned" crit to the character. I then dragged the Personal Critical token back to the same character in the CT and it rolled a 49 and auto added 10 for a 59 then applied the Agonizing Wound Critical.

    Using just Genesys, it is working for me.

    I didn't try the modifiers as Srbongo seems to have explained them.
    Thanks for the test Urqy. I will check the code in SW and see if it interferes in any way. Usually it should not, as the way it works to code that ruleset is that I only code differences, but i will double check

    If anyone else has test results, I will appreciate if you share here.

    I will be working on this soon, thanks

  7. #2387
    Hi there nice work.
    I suppose you have to input all the StarWarsFFG rulesett manually, only checking so i don't do any extra work,
    have all the rulebooks but adding it all will be tedious.
    Thx again.
    Best wishes Joakim

    Last edited by JoakimEdman; July 31st, 2022 at 11:22.

  8. #2388
    This will take you to the folder where the modules have been compiled by Sevrick to share as much as can be without copyright infringement.

  9. #2389
    Quote Originally Posted by JoakimEdman View Post
    Hi there nice work.
    I suppose you have to input all the StarWarsFFG rulesett manually, only checking so i don't do any extra work,
    have all the rulebooks but adding it all will be tedious.
    Thx again.
    Best wishes Joakim
    Xarax already explained in his reply that you can download sevrick's modules
    I would also suggest you check the original post in the beginning of this thread for more info.

    Sevrick's modules do not contain all descriptions and rules, those you can add, but i made a video explaining how you can edit the module records in a way that later you can save a backup, and reuse when you download new versions of the modules

  10. #2390
    Got a Cant find error but is it the same as.
    https://drive.google.com/drive/folde...oEoWSoSeVhWxR-
    Sorry for bothering all.
    Best wishes Joakim

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