DICE PACKS BUNDLE
  1. #2941
    there are several options. roll ini for friends for foes or for all. options for the gamemaster
    if u roll and start the round every player has a questionmarker and the gm can chooose u acts first. its a critical item in star wars gameplay. the player can choose evry round who will acht first or second, etc. and the gm can also choose who can act first of his npc. u klick on the questionemark this player achts if u go on next actor the questioned mark disappears and u choose next, and so on.. until als marks are gone and the next roeund start

  2. #2942
    Ok, thanks, I think I see what you are referring to. I'll see about getting that up and running again.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #2943
    Pushed a new build. i haven't changed any of the underlying code but added the buttons I missed. I see the options you are describing, but will need you to look it over and see if it's functioning as it was.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #2944
    Hi Everyone
    First of all, I am so sorry to disappear
    Thank you so much srbongo, superteddy57 and others helping with the rulesets
    I will take a look at all the recent work done on it, and will get familiar with recent advancements in FG

    I still have a lot of neat ideas to improve the rulesets, and I still want to finish the missing features too!

    Thanks again

    I will also make sure to update the initial post with my Discord user, so it will be easier to contact me if needed!.

    Again thanks everyone

  5. #2945
    Our pleasure, I did a lot of cleanup to be in line with the current design philosophy the commercial rulesets just received. If you have questions, reach out.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #2946
    Quote Originally Posted by johniba View Post
    Hi Everyone
    First of all, I am so sorry to disappear
    Thank you so much srbongo, superteddy57 and others helping with the rulesets
    I will take a look at all the recent work done on it, and will get familiar with recent advancements in FG

    I still have a lot of neat ideas to improve the rulesets, and I still want to finish the missing features too!

    Thanks again

    I will also make sure to update the initial post with my Discord user, so it will be easier to contact me if needed!.

    Again thanks everyone
    Oh thats great!!!
    Ah working vehicle fight is my favorite choice for next improvements. Fighting against TIE-Fighters will be the salt in our star wars soup!
    Welcome back.

  7. #2947
    Hi all.

    Since the update we are unable to edit the base characteristics of skills on characters. Since it is a pretty regular procedure for attack skills and others and many talents interact with it it is a bit of a problem.

    Thank you all for your hard work!

    ADDENDUM:

    Less of an issue but I had a player pick up the character of an absent player and they reported not being able to "release" the character by right clicking the portrait as usual. I had to go into the characters menu and clear the owner.

    Add 2# IDK if this is a bug or preference but skills seem to be adjusted by clicking of them now? It used to be a box where you had a quick overview of ranks.
    Last edited by MMOaddicted; May 13th, 2025 at 02:09.

  8. #2948

    Join Date
    Jul 2010
    Location
    Vendsyssel (Denmark)
    Posts
    903
    Great to see you back Johniba!

    Less of an issue but I had a player pick up the character of an absent player and they reported not being able to "release" the character by right clicking the portrait as usual. I had to go into the characters menu and clear the owner.
    I can confirm this issue.

    Also. Wasn't there a number box attached to each skill, indicating how many times you'd had upgraded the skill or am I imagining things?

  9. #2949
    Yes there was! I also miss that

  10. #2950
    @johniba,

    Should we go ahead and finish looking at the recent issues, or did you want to look at them?

    Thanks,
    JPG

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