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August 4th, 2020, 05:27 #551
I agree. it gives it a great look that adds a lot to the overall feel. Well worth it.
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August 4th, 2020, 14:13 #552
- Join Date
- Oct 2018
- Posts
- 34
Agreed. Looks more thematic.
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August 4th, 2020, 16:57 #553
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August 6th, 2020, 18:39 #554
I am almost done with the Libraries. It should be out today or tomarrow. I will wait for the Secret's of the Crucible extension before uploading its Library.
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August 6th, 2020, 19:50 #555
- Join Date
- Apr 2009
- Posts
- 1,098
Awsome.
OK, I will only probably have the update on the weekend, i am thinking sunday
I hope to add all missing stuff, including the extra details for the items record (hardpoints and attachments), species (starting characteristics etca)...
I have done the change that allows editing all skills, i think you will love it....
I will prepare the extension also.... but in the future, we might not need extensions, with the change i will be doing soon to how skills go to the character sheet....
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August 6th, 2020, 19:55 #556
- Join Date
- Dec 2019
- Posts
- 220
That's Great news from both Sevrick and Johniba. Really looking forward to seeing the next stage of what you have been working on. Wish i knew enough to help!
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August 6th, 2020, 20:15 #557
- Join Date
- Apr 2009
- Posts
- 1,098
Hey Sevrick, I created the Keyforge extension, it is available on google drive....
I hope to finish the latest updates soon, I am really excited for the next release, there are a lot of cool stuff, getting very close to a 1.0 version
Hopefully like i said, sunday i can finish
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August 6th, 2020, 23:14 #558
Sounds good. Now that I have the extension it may not be out tomorrow. I will shoot for Sunday as well.
I noticed a weird bug. When I tried dragging one special ability from one NPC to another I got this error:
Script Error: [string "scripts/manager_char_genesys.lua"]:81: attempt to call global 'addRacialTrait' (a nil value)
Runtime Notice: s'charactermanager.lua:onDrop: Type = shortcut'
Runtime Notice: s'charactermanager.lua:onDrop: shortcut class = referenceracialtrait'
Script Error: [string "scripts/manager_char_genesys.lua"]:442: attempt to call global 'shareWindow' (a nil value)
I even tried unlocking the one I was dragging it to and still the same thing. The reason I even did this is because I am doing drones and most of them have several similar abilities.Last edited by sevrick; August 6th, 2020 at 23:24.
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August 6th, 2020, 23:31 #559
- Join Date
- Apr 2009
- Posts
- 1,098
OK, yes i found a couple of issues with dropping records on pcs or npcs
I will put that bug on my list to fix
I am already reviewing a couple, for example, i will see if dragging a species/archetype on a character, if i can make the starting characteristics, etca, go to the character sheet automatically
So, i will see if i can look at the other issue you reported
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August 7th, 2020, 02:12 #560
Feature Ideas
- Ability to auto success, advantage, Failure, and Threat to dice pool, skills, and weapons.
- Ability to auto add dice to skill checks and weapons.
I wished for this several times while playing star wars when I had a tricked out Lightsaber or Gun. Just getting it out there so I don't forget.Last edited by sevrick; August 7th, 2020 at 02:24.
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