Thread: Low Fantasy Gaming for MoreCore
-
April 5th, 2020, 14:19 #31
- Join Date
- Mar 2020
- Posts
- 2
Welcome TheBoo please post details of your issue. More details generally = faster resolution.
-
April 7th, 2020, 17:53 #32
- Join Date
- Jul 2007
- Location
- Norway
- Posts
- 4
Wow awesome stuff. Im just getting into Fantasy grounds again after some years away. I am creating my own world as well as playing 5E, but im checking out different ways how to do stuff inside fantasy grounds.
I have been trying to find out how to make a module. Then I came across this. I have no experience in coding, but im trying to learn as I go.
I am trying to find out how to make a module like the players handbook and GM here in this module.
The referance Manual inside here, can I please ask how to make that? Where do you type this is? Is it in Story mode or?
Would be very greatful for help here.
-
April 8th, 2020, 05:08 #33
- Join Date
- Jul 2007
- Location
- Norway
- Posts
- 4
I found out
Think I got it. Found out it was the author extension that could do this
-
April 8th, 2020, 07:06 #34
Hi evenfell
Yes, create the content in Fantasy Grounds - Story, NPCs, Encounters, Maps etc and then use the Author tool to export.
-
April 15th, 2020, 19:18 #35
- Join Date
- Apr 2019
- Posts
- 9
Love the extension but its stopped working and I can't figure out why. Anytime I open the classes and then select a class and open that it goes into a tail spin. I've downloaded MoreCore again and also the extensions and modules and replaced everything. Started a fresh campaign and still the same issue. It then just keeps repeating that last line
[4/15/2020 7:12:06 PM] FGU v4.0.0 STANDARD (2020-04-13)
[4/15/2020 7:12:06 PM] Launcher scene starting.
[4/15/2020 7:12:17 PM] Starting private server mode. [(192.168.0.22:1802) (fe80::981b:7f1:eae5:aedf:1802)]
[4/15/2020 7:12:17 PM] Game server started. [192.168.0.22:1802]
[4/15/2020 7:12:17 PM] Launcher scene exiting.
[4/15/2020 7:12:17 PM] Tabletop scene starting.
[4/15/2020 7:12:28 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resettemp). [MoreCore] [graphics/graphics_icons.xml]
[4/15/2020 7:12:28 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resetalltemp). [MoreCore] [graphics/graphics_icons.xml]
[4/15/2020 7:12:48 PM] [WARNING] Could not load script file () (cliroller3) (common/scripts/char_skillfilter.lua)
[4/15/2020 7:12:49 PM] s'aMajor: ' | { s'CoreRPG' = #4, s'MoreCore' = #1 } | s' aMinor: ' | { s'CoreRPG' = #0, s'MoreCore' = #54 }
[4/15/2020 7:12:49 PM] s'onInit: registerResultHandler'
[4/15/2020 7:13:11 PM] [WARNING] window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats)
[4/15/2020 7:13:11 PM] [WARNING] window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats)
[4/15/2020 7:13:11 PM] [WARNING] window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats)
[4/15/2020 7:13:11 PM] [WARNING] window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats)
[4/15/2020 7:13:14 PM] [WARNING] window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats)
[4/15/2020 7:13:14 PM] [WARNING] window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats)
[4/15/2020 7:13:14 PM] [WARNING] window: Anchored static height ignored for control (tracker_reverse) in windowclass (cas_stats)
[4/15/2020 7:13:14 PM] [WARNING] window: Anchored static height ignored for control (number_trackers) in windowclass (cas_stats)
[4/15/2020 7:13:35 PM] [WARNING] textcontrol: Could not find font (reference-b-blue) in control (reftype) in class (ref_pcclass_header)
[4/15/2020 7:13:35 PM] [<color="red">ERROR</color>] Could not find font for fontName reference-b-blue
[4/15/2020 7:13:35 PM] [<color="red">ERROR</color>] Could not find font for fontName reference-b-blue
[4/15/2020 7:13:36 PM] [<color="red">ERROR</color>] Could not find font for fontName reference-b-blue
[4/15/2020 7:13:36 PM] [<color="red">ERROR</color>] Could not find font for fontName reference-b-blue
[4/15/2020 7:13:36 PM] [<color="red">ERROR</color>] Could not find font for fontName reference-b-blue
[4/15/2020 7:13:36 PM] [<color="red">ERROR</color>] Could not find font for fontName reference-b-blue
-
April 15th, 2020, 22:43 #36
There is a later build of MoreCore than the build you have there
What extensions are you running?
It looks like another FGU font issue.
-
April 16th, 2020, 00:34 #37
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,548
Please update to the latest build of FGU released today to address those error messages.
Regards,
JPG
-
April 16th, 2020, 00:51 #38
I can confirm that this issue is resolved with 2020-04-15 - thanks Moon Wizard
-
April 16th, 2020, 09:00 #39
- Join Date
- Apr 2019
- Posts
- 9
Perfect, that's sorted. I'm fairly new to MoreCore and am updating LFG to the Deluxe edition for a campaign and was worried I had somehow broken it. From now on with unity I'll wait a day before jumping!
-
April 19th, 2020, 17:49 #40
- Join Date
- Apr 2019
- Posts
- 9
One other question, i've been adding all the new classes/rolls from Deluxe for my game and am wondering is there a way of updating the player's handbook. I've tried exporting a module but it only exports the classes I've added. to a new module. I've also made some changes to the older classes and magic names. Is there a way I can put the entire thing together into a new single updated players module using export? Sorry if this is obvious.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks