Thread: 5E Bug reports (2020)
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December 20th, 2020, 21:06 #901
I found a workaround: Rather write DMG: 2d6 melee, critical, lightning, so, critical as first damage type (FG treats critical as damage type, so, put that at the damage types)
At devs: I may have found the culprit, it is in the effects manager of 5e (and similar for 3.5e/PF1), in the function getEffectsBonusByType, line 671
Code:dmg_type = v3; break;
Code:if dmg_type then dmg_type = dmg_type .. ", " .. v3; else dmg_type = v3; end
Last edited by Kelrugem; December 22nd, 2020 at 01:32.
My extensions for 3.5e and Pathfinder
Bug reports please here
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December 22nd, 2020, 11:35 #902
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It seems that the weight calculation is incorrect. In my backpack I am carrying 41.873 pounds, but the total says 139.939. 5e, FGU.
Screen Shot 2020-12-22 at 3.24.56 AM.jpg
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December 22nd, 2020, 13:45 #903
I'm not seeing this. I don't see any extensions listed in your chat so it doesn't look like your issue is with an extension. Is this Classic or Unity?
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 22nd, 2020, 13:59 #904
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Last edited by LaiJien; December 22nd, 2020 at 14:06.
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December 22nd, 2020, 14:14 #905
No, I've tested adding and then deleting items and changing the status of items from carried to not carried and every time the weight changes accordingly.
Does this happen in a new character? It may be that the character has become corrupted in some way, I'm not sure. But the program is tracking weight correctly as far as I can see.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 22nd, 2020, 14:25 #906
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December 22nd, 2020, 14:35 #907
Yes, I'd try a new character just using the PHB material to see if that works. It's possibly something in the coding package (I wasn't aware that that had anything to do with equipment).
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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December 22nd, 2020, 14:52 #908
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December 22nd, 2020, 16:46 #909
Note that extensions are not required to output a message to chat (and I've encountered a few that don't). So it's worth checking that you don't have any extensions loaded on your launch screen.
If you can duplicate it, please export the character and upload them here so we can take a look.
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December 23rd, 2020, 01:08 #910
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OMG, this was all my fault (I'm still a relative newbie)! I made the mistake of changing the weight of multiple items. For instance, a ration weighs 2 pounds. When I increased to seven rations, I changed the weight to 14 pounds (2x7=14), not realizing FGU is saying I have seven rations, each ration weighing 2 pounds. So what I was telling FGU was that I had seven rations, each ration weighing 14 pounds! <facepalm> Nothing to see here, folks.
Thanks, as always, for your help and patience.
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