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  1. #1

    I'd Like To Hire Someone To Make An Extension for Adding Factions to PCs!

    I posted about my issue here: https://www.fantasygrounds.com/forum...s-(5e-ruleset)

    Basically, I'd like to hire someone to make an extension for Fantasy Grounds (5E) that allows the GM to either alter the factions of GM-controlled PCs so they drop as foes into the combat tracker or simply allow GM-controlled PCs to be automatically recognized as foes. The end-goal is to be able to drop GM-PCs into the combat tracker without them being seen by others, as allies are.

    I'm not sure what to pay for this but I'm not cheap. I'm willing to discuss what's fair! This is something I can move our weekly D&d stream's resources over to. Hopefully it's not a terribly difficult thing to make, but I don't know about anything beyond adding damage/creature types.

    If you're interested leave a message, DM me here or E-mail me at [email protected].

  2. #2
    damned's Avatar
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    Do be aware that PCs in the CT being controlled by the GM mean you need to open the charsheet to do your rolls from - NPCs allow you to do most rolls from the CT which is much quicker.

  3. #3
    Quote Originally Posted by damned View Post
    Do be aware that PCs in the CT being controlled by the GM mean you need to open the charsheet to do your rolls from - NPCs allow you to do most rolls from the CT which is much quicker.
    Yes I know. We run games using PC sheets for NPCs that we feel require them already (have been for over two years), it's not a change we're planning to make. Were you mentioning that as part of offering to make the extension, or just as advice?

  4. #4
    I've been running weekly Fantasy Grounds streams for a long while, and for one reason or another I often have to make a PC sheet for NPCs due to complexity, wanting to keep track of certain tools, etc.
    From what i understand, you lack information's fields and such in the NPC sheet. Rather than modify the way CT works - it can be a real pain -, have you considered adding the complexity you need to the NPC sheet instead? I'm not great at coding, but it sounds way easier.

  5. #5
    Trenloe's Avatar
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    Quote Originally Posted by Maspalio View Post
    ... have you considered adding the complexity you need to the NPC sheet instead? I'm not great at coding, but it sounds way easier.
    I very much doubt that modifying the NPC sheet (and keeping it compatible with standard NPCs) would be easier than what is being requested.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  6. #6
    Quote Originally Posted by Trenloe View Post
    I very much doubt that modifying the NPC sheet (and keeping it compatible with standard NPCs) would be easier than what is being requested.
    Agreed. You'd basically have to modify NPC sheets to the point where they would be effectively PC sheets (able to record HD, make auto-calculations for stats/saves/skills, tracking effect/spell uses/be compatible with long and short rests recharging feature usage/etc). For the purposes of this request and what I'm specifically looking for, this functionality with PC sheets is necessary. Otherwise I might as well just continue dealing with the current inconvenience (which we can, but it'd be cool if this were a thing we could pay to have someone help us with).

  7. #7
    Trenloe's Avatar
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    Try the attached "Add hidden PC to CT" extension.

    It adds a GM right-click option to the character selection window (at the "West" radial position). When this is selected the PC is changed to GM ownership and it is added to the Combat Tracker as a "foe", which makes it not visible.

    It does not automatically roll for initiative. This is still a PC and so you'll have to manually roll initiative (you can do this from the PC sheet or the attack section of the record in the CT).

    There is no code to check if the PC is already in the combat tracker - just like standard drag/dropping of a PC, so it's possible to add multiple CT entries, although the underlying record is the same.

    This should work for CoreRPG based rulesets.

    This gives you the base functionality of what you ask for - being able to add a hidden PC to the combat tracker. Any other functionality will have to be developed on top of this by someone else.

    This is released under the SmiteWorks standard copyright and license.
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    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #8
    Zacchaeus's Avatar
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    Just - what a guy.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #9
    Quote Originally Posted by Trenloe View Post
    Try the attached "Add hidden PC to CT" extension.

    It adds a GM right-click option to the character selection window (at the "West" radial position). When this is selected the PC is changed to GM ownership and it is added to the Combat Tracker as a "foe", which makes it not visible.

    It does not automatically roll for initiative. This is still a PC and so you'll have to manually roll initiative (you can do this from the PC sheet or the attack section of the record in the CT).

    There is no code to check if the PC is already in the combat tracker - just like standard drag/dropping of a PC, so it's possible to add multiple CT entries, although the underlying record is the same.

    This should work for CoreRPG based rulesets.

    This gives you the base functionality of what you ask for - being able to add a hidden PC to the combat tracker. Any other functionality will have to be developed on top of this by someone else.

    This is released under the SmiteWorks standard copyright and license.
    This does exactly what I wanted! Only speed-bump is stuff added from the advanced effect extension don't add normally, but that's such a non-issue I'm not concerned. Thank you so much! I'm gonna DM you real quick.

  10. #10
    This is cool cant wait to try it. Thank you.

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