-
December 5th, 2019, 00:18 #1
GURPS Character Sheet - New Edition supports FG XML!
Hey all!
Version 4.12 of GCS released yesterday, and this version has support for FG Export! I'm still figuring out how to do it, but thought that my fellow GURPS players here on FG might like to know!
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
-
December 5th, 2019, 03:32 #2
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 961
Hey GunBunnyFuFu, thanks for the update. Can you provide a link so that those in the need can know where to go?
-
December 8th, 2019, 09:41 #3
GCS can be downloaded here https://gurpscharactersheet.com/
Releasenotes can be read on its GitHub https://github.com/richardwilkes/gcs/releases
-
December 8th, 2019, 13:43 #4
Sorry about that...WoodmanX is on top of it. Thanks!
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
-
December 9th, 2019, 02:38 #5
You can see how to use the export here: https://youtu.be/atTstjdU2_A
If you have any questions, feel free to ask me.
Chris Normand (Nose66)
Author of the "Support for Fantasy Grounds text/xml export" feature for GCS (https://github.com/richardwilkes/gcs/pull/103).
-
December 9th, 2019, 08:48 #6
- Join Date
- Jul 2019
- Posts
- 1
How can I export my GCS equipment library to my FG Items library?
-
December 9th, 2019, 19:32 #7
Unfortunately, the GCS exporter is specific to characters. GCS does not offer the ability to export its library data.
-
December 10th, 2019, 00:07 #8
Thanks for making the export feature! Now time to make some characters!
GBFFUltimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
-
January 26th, 2020, 23:37 #9
Can't seem to get this to work. Followed the instructions in the video, however, my character isn't showing up..
Edit: Disregard. Helps if I'm not using an older version of the program.Last edited by GunbunnyFuFu; January 26th, 2020 at 23:42.
Ultimate Edition license holder - No License Needed to Play My Games (Need Demo Version of FG Downloaded)
Timezone: Eastern Standard Time (EDT) United States; GMT -4 hours
Game in Progress: AD&D 2e - Against the Zhentarim
-
December 6th, 2022, 00:30 #10
Hi Nose!
I'm experiencing a weird issue with the exporter for the lastest GCS; it makes the per based skills like (somelong number)+e14 for every skill. Needless to say, seeing the butt hairs of an ant 5 parsecs away is a bit extreme for nearly any adventurer . I posted first on the Core thread, and also in the Discord for GCS if you need more info what it's looking like.
So far I've been able to just delete a certain line and things returned to normal in FGU.
Thanks!
FezzikAnybody want a peanut!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks