STAR TREK 2d20
  1. #1

    FGU - CoC7e theme

    There appears to be a problem with the dividers when in the Library (and probably elsewhere):



    I realize that this is probably more of a theme issue since I checked another ruleset and it was fine.

    Also, the only module that I have purchased doesn't show up or otherwise download (Doors to Darkness) in FGU - works fine in classic. I suppose that they have to be converted?

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  2. #2
    damned's Avatar
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    We have not started any work on Call of Cthulhu for FGU and probably wont until Moon Wizard indicates that the core engine is relatively set.
    For DLC there is approximately 1400 items in SmiteWorks inventory and they are converting them to the FGU library as fast as they can.

  3. #3
    And, if it hasn't been reported previously, note that damages are not registering on PCs and NPCs.
    Thanks.

    [12/5/2019 10:38:14 AM] [WARNING] font: Missing TTF tag for (list-empty-ps) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:14 AM] [WARNING] font: Missing TTF tag for (reference-subtitle) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:14 AM] [WARNING] font: Missing TTF tag for (sheetlabelinline) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:14 AM] [WARNING] font: Missing TTF tag for (modcollector) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:14 AM] [WARNING] font: Missing TTF tag for (modcollectorlabel) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:15 AM] [WARNING] font: Missing TTF tag for (sheetlabel) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:15 AM] [WARNING] font: Missing TTF tag for (sheettext) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:15 AM] [WARNING] font: Missing TTF tag for (sheetmodifier) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:15 AM] [WARNING] font: Missing TTF tag for (dicelabel_white) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:15 AM] [WARNING] font: Missing TTF tag for (dicelabel_black) in ruleset (CallOfCthulhu7E) (graphics/graphics_fonts.xml)
    [12/5/2019 10:38:43 AM] [NOTICE] s'getCurrentHostColors: '
    [12/5/2019 10:38:43 AM] [NOTICE] s'getCurrentHostColors: ' | s'GM' | s'FF285500' | bFALSE
    [12/5/2019 10:38:43 AM] [NOTICE] s'getCurrentHostColors: ' | s'FF285500' | bFALSE
    [12/5/2019 10:38:43 AM] [NOTICE] s'setDiceColor: ' | s'FF285500' | bFALSE
    [12/5/2019 10:39:33 AM] [NOTICE] s'char_actions.onInit: '
    [12/5/2019 10:39:33 AM] [NOTICE] s'char_actions.update: '
    [12/5/2019 10:39:33 AM] [NOTICE] s'update: getName()' | s'meleeweapons'
    [12/5/2019 10:39:33 AM] [NOTICE] s'update: getName()' | s'shieldweapons'
    [12/5/2019 10:39:33 AM] [NOTICE] s'update: getName()' | s'rangedweapons'
    [12/5/2019 10:39:33 AM] [NOTICE] s'onInit'
    [12/5/2019 10:39:33 AM] [NOTICE] s'char_actions.onInit: '
    [12/5/2019 10:39:33 AM] [NOTICE] s'char_actions.update: '
    [12/5/2019 10:39:33 AM] [NOTICE] s'update: getName()' | s'meleeweapons'
    [12/5/2019 10:39:33 AM] [NOTICE] s'update: getName()' | s'rangedweapons'
    [12/5/2019 10:40:39 AM] [<color="red">ERROR</color>] Script execution error: [string "scripts/manager_actor2.lua"]:40: attempt to perform arithmetic on local 'nMaxHP' (a string value)

  4. #4
    Thanks for reporting. I was able to track down the issue; and I'll get a fix in the next FGU build.

    Regards,
    JPG

  5. #5
    Also, I pushed an update to that product to fix the missing TTF tag warnings, as well as remove the extra debug output.

    Regards,
    JPG

  6. #6
    There is the same problem on every notes.
    FantasyGrounds_quRqIWK4Fe.png
    The font is so minuscule that it is impossible to read.

  7. #7
    The font issue re-appeared

    [4/19/2020 8:00:40 AM] FGU v4.0.0 ULTIMATE (2020-04-17)
    [4/19/2020 8:00:40 AM] Launcher scene starting.
    [4/19/2020 8:00:55 AM] Daily session backup created.
    [4/19/2020 8:00:55 AM] Starting cloud server mode. [xxxxx]
    [4/19/2020 8:00:58 AM] Game server started. [xxx.xxx.xxx.xxx:xxxxx]
    [4/19/2020 8:00:58 AM] Launcher scene exiting.
    [4/19/2020 8:00:59 AM] Tabletop scene starting.
    [4/19/2020 8:00:59 AM] Match successfully created on lobby.
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (list-empty-ps). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (reference-subtitle). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (sheetlabelinline). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (modcollector). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (modcollectorlabel). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (sheetlabel). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (sheettext). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]
    [4/19/2020 8:01:05 AM] [<color="red">ERROR</color>] font: Missing TTF tag for font (sheetmodifier). [CallOfCthulhu7E] [graphics/graphics_fonts.xml]

  8. #8
    Ok I have found where the issue lied: I had an old ruleset CallOfCthulhu7E.pak, and after deletion everything worked fine.

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