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  1. #1

    Missing Magic items from Eberron Last war

    I've noticed that some of the magic Items are missing from the Module I purchased.

    Belashyrra's Beholder Crown

    Finder's Goggles

    maybe I'm doing something wrong but I've loaded each of the books/modules that came with my purchase and I cannot seem to find them.

  2. #2
    Zacchaeus's Avatar
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    You are correct. Although they are listed in the reference section they are missing from the list of magic items. I will add to my list. Thanks for reporting.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  3. #3
    They are listed in the Magic Item Templates. This doesn't help me because I don't know how to use templates or the forge.
    Last edited by vmaster667; December 2nd, 2019 at 23:16.

  4. #4
    LordEntrails's Avatar
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    Quote Originally Posted by vmaster667 View Post
    They are listed in the Magic Item Templates. This doesn't help me because I don't know how to use templates or the forge.
    Welcome to the forums

    Until the corrections can be made to the product, you can use the forge in the meantime. See either;
    https://www.fantasygrounds.com/wiki/...sing_The_Forge or
    https://www.youtube.com/watch?v=xC0zwN0e3tk

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #5
    Templates and the forge are really easy to use. You drag the template you want onto the forge, and you drag a mundane version of the item on the other side. then click forge item. it will create a new version of the item with the base properties of the mundane item and the additional properties of the template. So for example, if you have a plain shortsword, and a template "Weapon of Wounding" it will create a Shortsword of Wounding for you with all the properties.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  6. #6
    The only problem is with the new items they don't have base versions and it's guess work to figure out if one exists or you make one, and if you make it what to classify.

  7. #7
    LordEntrails's Avatar
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    Quote Originally Posted by vmaster667 View Post
    The only problem is with the new items they don't have base versions and it's guess work to figure out if one exists or you make one, and if you make it what to classify.
    You can always edit the ones made from the forge, or you can make them from scratch and not use the forge (just use the text from the reference manual). And you should know which ones you made as you can place them in a unique group so you don't have that problem.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  8. #8
    Zacchaeus's Avatar
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    I have corrected this and the revised module will be on tomorrow’s update.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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