Quote Originally Posted by Weissrolf View Post
Not knowing what Unity will bring (very soonish) while shelving out money for the older version is quite a dilemma for use new users that missed the Kickstarter but need some sort of (half)working solution.
FGU is only bringing a few new things from a user perspective; Dynamic Line of Sight, map effects, map building from assets, more dice strings, and new network protocols that means less/no port forwarding. If you look at the KS front page, this is pretty well all detailed there and their are demo videos of it all too. Nothing else is expected. UI will be the same, rulesets will be the same, etc.

Quote Originally Posted by Weissrolf View Post
Using an external tool like PCGen still means to enter the same data twice.
I believe both PC Gen and Hero Labs have the ability to export convert and import the character into FG. Might not be for all rulesets, and at times such might break, but the capability is generally there.