Thread: Some FX problems
-
November 1st, 2019, 06:01 #1
- Join Date
- Jun 2009
- Location
- Wichita Falls,Texas
- Posts
- 19
Some FX problems
Brought up FGU - no problems.
Running 5e.
Selected a map (BattleMap_Cave01).
Brought up Combat Tracker
Loaded me (Marcus)
Loaded five Kobolds
Placed Kobolds on map
Placed Marcus on map
(So far so good)
Decided to put walls in. Clicked on wall button at bottom-right of map. (brick with plus sign)
Decided to put Fx in. Clicked on fx+ at bottom-right of map.
Selected snow. Then selected rain. Then selected water. Then selected myst.
Then selected blizzard. Then selected parchment. (Just trying them out ya know!)
Then went back and selected snow.
Then got onto discord to see what was going on there.
(Now the weird part.)
After a few minutes a blizzard came up.
After another few minutes it was raining.
After another few minutes it was back to snowing.
After that - myst and snow.
I saw this happening while FGU was behind Discord. So I thought "Maybe I need to move Discord". So I did.
When I passed the mouse over FGU where the map was - it became just the water again.
As I passed the mouse back and forth it kept changing.
Now - it is really changing pretty quickly. Like once every 15 seconds or so.
My world has gone mad. God must really hate those Kobolds (or my character - don't know which).
Wow. Ok - update. I decided to just move the mouse around on the FGU map and it turns out that every time I
pass the mouse over the Kobolds or Marcus - the fx part goes bonkers. I now have six or seven "snow" fields one
on top of another. Very strange. :-) But what can I say - it's Beta time!!!!
Next update - If I click anywhere in the yellow area on the right (which shows the Fx+ and Wall+ layers) the Fx special
effect just changes now.Last edited by markem; November 1st, 2019 at 06:06. Reason: More info
-
November 1st, 2019, 06:09 #2
- Join Date
- Jul 2017
- Posts
- 19
I had the same issue and couldn't figure out a solution. What's worse, is that now all my maps are affected so anything I create or open begins cycling FXs even if I never added any.
-
November 1st, 2019, 06:48 #3
Yep, SmiteWorks knows. If you check the other posts about 'walls' 'layers' and/or 'fx' I think you'll find this is the same issue.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
November 1st, 2019, 21:32 #4
- Join Date
- Jun 2009
- Location
- Wichita Falls,Texas
- Posts
- 19
I did check for the Fx problems but search did not turn up anything and just looking. They must have used the term "walls". Oh well. Thought I had something new to report. :-)
-
November 2nd, 2019, 00:55 #5
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
November 4th, 2019, 05:46 #6
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,548
Thanks for reporting. This is being tracked as FGU-623.
Regards,
JPG
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks