5E Character Create Playlist
  1. #1

    BUG FGU Import Module - Can't Search & Info Pulls Up Slow ~ BUG

    Hello Fellow BETA testers. I am trying to focus on items that may help my game to get up and running as soon as possible. Therefore I have exported Encounters, Regenerated Characters, Feats, Items, NPCs, Story, Tables and Parcels. I am not running any extensions. I am using PFRPG ruleset v3.3.9. "COTCT Story+" is the loaded module. Clicking any of these makes FGU very slow. One also search for any particular item of interest is very slow. Clicking one of the next arrows there is a significant 1-3 second delay. Once search is done, getting out of a particular window takes about 30 seconds. Pressing any tab "NPC", "ENCOUNTER", etc., it takes 3 min or more to open a tab.

    Lets say I am searching for an NPC. I type "Crim", nothing happens. I click on NPC search box, then click the NPC Tab on the right, and the search happens.

    Untitled.jpg opened search window.
    Untitled.jpg typed Crims ~ nothing
    Untitled.jpg closed search window
    Untitled.jpg opened search window and voilà
    Last edited by dellanx; October 31st, 2019 at 00:31.

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  2. #2
    LordEntrails's Avatar
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    Quote Originally Posted by dellanx View Post
    Clicking any of these makes FGU very slow.
    What are "these"?

    One also search for any particular item of interest is very slow.
    Any an story list or item or map or...?

    Also, don't expect to be able to play an actual campaign before December. Consider anything and everything you do now will be useless when FGU goes public/production. Sure, it's likely most stuff will still work, but take that as a happy situation and not one you should expect. Moon has stated over and over that he does not want people to think they can use FGU to be able to 'Play' actual campaigns yet.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  3. #3
    Quote Originally Posted by LordEntrails View Post
    What are "these"?


    Any an story list or item or map or...?

    Also, don't expect to be able to play an actual campaign before December. Consider anything and everything you do now will be useless when FGU goes public/production. Sure, it's likely most stuff will still work, but take that as a happy situation and not one you should expect. Moon has stated over and over that he does not want people to think they can use FGU to be able to 'Play' actual campaigns yet.
    Posted some images above.

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  4. #4
    LordEntrails's Avatar
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    search boxes do not behave like FGC 3.3.8. Both FGC 3.3.9 and FGU require you to hit enter for a search to 'activate' or run.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #5
    Quote Originally Posted by LordEntrails View Post
    search boxes do not behave like FGC 3.3.8. Both FGC 3.3.9 and FGU require you to hit enter for a search to 'activate' or run.
    Ok that worked, thanks. Hoping the speed will improve.

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

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