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October 30th, 2019, 02:07 #1
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[SW] Error when rolling attack dice
Using the Savage Worlds ruleset. I copied over an existing campaign (using Eberron conversion - but I did not bring over any other modules or extensions - there are references to the Wayfinders Guide via the open everything extension on FGC).
The campaign opened up ok. I was able to poke around. I pulled up a Dragon and tossed an attack into the chat. Dice rolled just fine (faster than FGC). The following error pops up (but it does not crash the program - I can do it again with the same results)
[10/29/2019 8:40:58 PM] [NOTICE] Launcher scene starting.
[10/29/2019 8:41:09 PM] [NOTICE] Daily session backup created.
[10/29/2019 8:41:09 PM] [NOTICE] Requesting cloud server.
[10/29/2019 8:41:19 PM] [NOTICE] Connected to game server.
[10/29/2019 8:41:19 PM] [NOTICE] Launcher scene exiting.
[10/29/2019 8:41:20 PM] [NOTICE] Tabletop scene starting.
[10/29/2019 8:41:42 PM] [NOTICE] Campaign database backup created.
[10/29/2019 8:46:48 PM] [NOTICE] Campaign saved.
[10/29/2019 8:47:04 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[10/29/2019 8:49:16 PM] [NOTICE] Script execution error: [string "desktop/scripts/widgetfactory_benny.lua"]:43: attempt to index local 'ctrl' (a userdata value)
[10/29/2019 8:49:16 PM] [NOTICE] Script execution error: [string "desktop/scripts/widgetfactory_benny.lua"]:43: attempt to index local 'ctrl' (a userdata value)
[10/29/2019 8:49:16 PM] [NOTICE] Script execution error: [string "desktop/scripts/widgetfactory_benny.lua"]:43: attempt to index local 'ctrl' (a userdata value)
[10/29/2019 8:49:16 PM] [NOTICE] Script execution error: [string "desktop/scripts/widgetfactory_benny.lua"]:43: attempt to index local 'ctrl' (a userdata value)
[10/29/2019 8:49:16 PM] [NOTICE] Script execution error: [string "desktop/scripts/widgetfactory_benny.lua"]:43: attempt to index local 'ctrl' (a userdata value)
[10/29/2019 8:51:48 PM] [NOTICE] Campaign saved.
[10/29/2019 8:56:48 PM] [NOTICE] Campaign saved.
[10/29/2019 8:57:59 PM] [<color="red">ERROR</color>] API: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at ABDFEHPHOPA.BLJBHLDKBOE (System.String MJJGBINOHPC) [0x00075] in <a9c42264e27c4ed2acd02df850efda7f>:0
at ABDFEHPHOPA.BOKHGEAOGPC (System.IntPtr ANIKPCBCLNB) [0x00030] in <a9c42264e27c4ed2acd02df850efda7f>:0
[10/29/2019 8:58:37 PM] [<color="red">ERROR</color>] API: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at ABDFEHPHOPA.BLJBHLDKBOE (System.String MJJGBINOHPC) [0x00075] in <a9c42264e27c4ed2acd02df850efda7f>:0
at ABDFEHPHOPA.BOKHGEAOGPC (System.IntPtr ANIKPCBCLNB) [0x00030] in <a9c42264e27c4ed2acd02df850efda7f>:0
[10/29/2019 9:01:49 PM] [NOTICE] Campaign saved.
Regards (might just me missing stuff from the original campaign, but in case its not, there it is)
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October 30th, 2019, 02:10 #2
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Follow Up - I got the same type of error with a new Savage Worlds campaign.
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October 30th, 2019, 02:10 #3
Did your FGC campaign use any extensions? I'm seeing this "widgetfactory_benny.lua"" and not thinking that is something from a core product...
Does this repeat in a campaign created in FGU?
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 30th, 2019, 14:18 #4
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I'll run it again and post the specific one later today - I did get a similar error with a FGU created SWADE campaign (the original is SWADE as well) - so no extensions or anything.
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October 30th, 2019, 20:00 #5
I get the following similar error - no extensions running, it is a fresh campaign
[30/10/2019 18:55:53] [NOTICE] Launcher scene starting.
[10/30/2019 6:56:09 PM] [NOTICE] Daily session backup created.
[10/30/2019 6:56:09 PM] [NOTICE] Requesting cloud server.
[10/30/2019 6:56:18 PM] [NOTICE] Connected to game server.
[10/30/2019 6:56:18 PM] [NOTICE] Launcher scene exiting.
[10/30/2019 6:56:18 PM] [NOTICE] Tabletop scene starting.
[10/30/2019 6:56:39 PM] [NOTICE] Campaign database backup created.
[10/30/2019 6:57:13 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[10/30/2019 6:57:28 PM] [<color="red">ERROR</color>] API: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at ABDFEHPHOPA.BLJBHLDKBOE (System.String MJJGBINOHPC) [0x00075] in <a9c42264e27c4ed2acd02df850efda7f>:0
at ABDFEHPHOPA.BOKHGEAOGPC (System.IntPtr ANIKPCBCLNB) [0x00030] in <a9c42264e27c4ed2acd02df850efda7f>:0Ultimate License Holder - My games are free to play
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October 30th, 2019, 23:53 #6
What ruleset?https://www.fantasygrounds.com/forum...s-and-Problems
Information in second part of this post on what's needed to troubleshoot;
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 31st, 2019, 00:56 #7
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Ruleset is Savage Worlds SWADE. Here is the error from the new campaign
[10/30/2019 7:54:16 PM] [NOTICE] Launcher scene starting.
[10/30/2019 7:54:27 PM] [NOTICE] Daily session backup created.
[10/30/2019 7:54:27 PM] [NOTICE] Spawning private server.
[10/30/2019 7:54:29 PM] [NOTICE] Connected to game server.
[10/30/2019 7:54:29 PM] [NOTICE] Launcher scene exiting.
[10/30/2019 7:54:29 PM] [NOTICE] Tabletop scene starting.
[10/30/2019 7:54:45 PM] [NOTICE] Campaign database backup created.
[10/30/2019 7:55:15 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
[10/30/2019 7:55:23 PM] [<color="red">ERROR</color>] API: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at ABDFEHPHOPA.BLJBHLDKBOE (System.String MJJGBINOHPC) [0x00075] in <a9c42264e27c4ed2acd02df850efda7f>:0
at ABDFEHPHOPA.BOKHGEAOGPC (System.IntPtr ANIKPCBCLNB) [0x00030] in <a9c42264e27c4ed2acd02df850efda7f>:0
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October 31st, 2019, 01:24 #8
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- Steps to reproduce the error
- If related to updating, please include relevant section of the "FantasyGroundsUpdater.log" file found in your FG installation directory.
- Any relevant information from the "console.log" file found in your FG Data directory.
- Ruleset(s) you are experiencing the issue(s) in.
- Is this a newly FGU created campaign or one migrated from FGC?
- What modules do you have loaded? Are any of these DLC from sources other than the FGU updater? (i.e. manually migrated or 3rd party content)
1. In testing it, its any automated trait or damage roll. I can just roll the dice and its fine. If I double click a skill or attack, that seems to work (although I thought one time it did not). But if I drag and drop the dice into the tray it generates an error (note it does roll the dice, it does not crash, it just pops up the log of the issue). I replicated this with NPCs and PCs.
2. NA
3. I think that is what I have been posting. Note it pops up own it own.
4. Savage Worlds - SWADE. I did not have this issue when I tried the D&D 5E sample campaign
5. Both.
6. This will occur with the bare minimum SWADE GM and SWADE players guides loaded.
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October 31st, 2019, 02:21 #9
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- Jul 2014
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- 158
I have had these same issues on my machine.
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October 31st, 2019, 19:22 #10
The SWADE unity ruleset is riddled with errors. I have a day off work tomorrow so I will start logging them all.
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