Thread: Exit From Campaign
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October 29th, 2019, 11:21 #1
Exit From Campaign
Not sure if this is "works as intended"...
When exiting from a campaign, in FGC the radial menu offered an option to exit to the main screen. In FGU, I can only exit the program and then restart it. This makes swapping from one campaign to the other much more cumbersome.
Getting the old functionalty back would be greatly appreciated
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June 10th, 2020, 10:15 #2
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June 10th, 2020, 16:26 #3
This has not been implemented yet.
For known differences and issues, check the thread here.
Features Not Implemented - Planned for Release
Return to Launcher and Reload options are not implemented yet.
Window minimize is not implemented yet.
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June 10th, 2020, 17:02 #4
- Join Date
- Mar 2020
- Location
- Colorado
- Posts
- 2
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August 2nd, 2020, 03:16 #5
ditto third
Never violate a woman, nor harm a child. Give aid to those in need when you are able. Never follow thoughts of gain into the pursuit of evil, and never hesitate to kill the villain while you have the chance.
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August 11th, 2020, 22:01 #6
- Join Date
- Nov 2014
- Posts
- 7
The ability to return to the launcher is absolutely a "must have" feature.
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January 4th, 2021, 19:32 #7
- Join Date
- Dec 2019
- Posts
- 20
Exiting campaigns . . . a lot . . .
Agreed 100%. I think they added the feature now right? It's great.
Still, about exiting . . . I keep hitting the X on the main window and closing the session instantly by accident. I have a bunch of windows open at any given time, so sometimes I'll be closing things out and hit the one X one mustn't ever hit. I have vision probs, so it figures.
I just wanted to suggest on the topic of exiting . . .
Maybe exiting via the top right X on the main window could have a confirmation dialogue? Like, "Are you sure you really want to exit?" Something like that?
To show or not show the exit confirm dialogue optional, no doubt - but it would save me from crashing my sessions all the time. CHeers!
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January 4th, 2021, 20:27 #8
I don't think an application developer can change the way the O/S operates. This is no different than if I hit the window X on my browser. It forces the browser to close and the browser has nothing it can do about it. At least as far as I know, I don't recall any applications I have that allow you to confirm an o/s exit.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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January 5th, 2021, 02:46 #9
Applications do this all the time. If you try to close your browser with more than one tab open, it'll (by default) ask if you want to close just the one tab or all of them. There are also several games I own (some of them probably on Unity) that confirm exit if I hit the X in a windowed session.
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I'm so bassic
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January 5th, 2021, 03:29 #10
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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