5E Character Create Playlist
  1. #1
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,829

    Some issues have appeared

    I've noticed a couple of issues which have suddenly appeared.

    • Updates: The last twice that I have updated, Unity has updated every single DLC that I have on my list - even though I know there have been no changes to the majority of them. I read somewhere (and can't find it now) that Ryan had resynced the updater. I'm assuming this is the cause but I mention it nevertheless
    • Token size: It would seem that the grid is no longer respecting the creature size when its token is placed on a map. See screenshot. I tried removing and redrawing the grid to no avail. This happens whether the creature is placed on the map from the CT or when an encounter is actioned.
    • CT Menu: I'm getting errors when using the Menu at the bottom of the CT. On click I get several entries in the console as follows:

    [10/22/2019 1:56:24 PM] [WARNING] template: Could not find template (hsx) in class (ct_entry)
    [10/22/2019 2:18:05 PM] [<color="red">ERROR</color>] radial: Could not find menu icon (shuffle)

    • Groups: All group information has apparently disappeared from story, items NPCs etc. The only thing which shows up is the module itself; nothing else.
    • Assets: The majority of images in my assets folder are showing up as blank with a red query icon at the centre. Is this expected behaviour? (see screenshot)


    I tried deleting the CoreRPG.pak and 5e.pak files and reinstalling them but that hasn't fixed any of the above. This happens across all modules that I tested and in all campaigns that I tested including new and existing ones.
    Attached Images Attached Images
    Last edited by Zacchaeus; October 22nd, 2019 at 14:33.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #2
    Thanks for the reports.

    Updates
    Yeah, that was Ryan fixing some issues in the update system, which also changed the way manifests were generated; thus causing a resynch. He has an outstanding task to track down the slow update speed once the initial Mac build for FGU is ready for internal testing.

    Token Size
    I noticed this today also. Filed as FGU-537.

    CT Menu
    Not getting the template warning; so I'll rebuild CoreRPG in the patch system to make sure latest one is there. Also, found the missing "shuffle" icon; and added to patch as well. You'll need to run an update.

    Module Categories
    This has actually been around for a little while, but hasn't bubbled up as priority yet. Filed as FGU-501.

    Assets Issue
    Filed as FGU-538.

    Thanks,
    JPG

  3. #3
    It turns out that the assets issue has to do with the fact that the image loader for FGU does not support CMYK graphics; so we'll need to identify those ones, and get them migrated to RGB.

    Regards,
    JPG

  4. #4
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,829
    I updated this morning and that has fixed the issue with the CT menu.

    In respect of the images; I was a bit hasty in saying that the majority of images show a red query. I have checked through all of the DLC that I have and in fact the only module which has this issue is the D&D Acquisitions Incorporated module.

    I also noticed this, this morning. It only seems to be the story index; nothing else.

    Capture.JPG
    Last edited by Zacchaeus; October 23rd, 2019 at 11:17.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #5
    When I bring up the Story window; I'm not seeing that. However, I know that the dynamically sized stuff sometimes does this; but haven't tracked down reproduce-able case. Does this happen every time you open Story window for that campaign? If so, can I get db.xml. modulestate.xml and windowstate.xml for that campaign (or just whole campaign folder).

    Regards,
    JPG

  6. #6
    Zacchaeus's Avatar
    Join Date
    Dec 2014
    Location
    Scotland
    Posts
    20,829
    No, it doesn’t happen all the time and I cannot replicate it every time I open the window. I was reluctant to report it really. Leave it with me and I’ll see if I can narrow it down.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  7. #7
    I appreciate it. It's some sort of initialization/ordering issue that I haven't tracked down. I also see something similar when I change a player character name in the character list after the player logs in and chooses a character. But, it fixes itself quickly.

    JPG

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in