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March 26th, 2020, 23:51 #61
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March 30th, 2020, 10:31 #62
UNITY or BUST :)
so is there a unity download?, only error I get when run in unity is following dice and missing fonts.
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.1) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.2) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.3) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.4) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.5) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.6) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.7) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.8) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.9) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.10) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.11) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d12.12) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d6.1) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d6.2) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d6.3) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d6.4) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d6.5) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:41 PM] [<color="red">ERROR</color>] die: Name (d6.6) must be alphanumeric value. [TheOneRing] [gameelements.xml]
[3/30/2020 7:54:44 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (Westron). [TolkienLanguages] [extension.xml]
[3/30/2020 7:54:44 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (Quenya). [TolkienLanguages] [extension.xml]
[3/30/2020 7:54:44 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (Sindarin). [TolkienLanguages] [extension.xml]
[3/30/2020 7:54:44 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (Khuzdul). [TolkienLanguages] [extension.xml]
[3/30/2020 7:54:44 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (Rohirric). [TolkienLanguages] [extension.xml]
[3/30/2020 7:54:44 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (noneoftheabove). [TolkienLanguages] [extension.xml]
All seems to work ok bar the nice TOR dice graphics and fonts, still shows standard nos, seems to be a common issue with other extentions I have FGC to FGU (fonts are an issue)Last edited by Naroe; March 30th, 2020 at 10:33. Reason: added
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March 30th, 2020, 14:48 #63
I did have it working in Unity at one point, without the dice graphics, though I've not had the time to check recently. It looks as though updates have broken it again.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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March 30th, 2020, 15:10 #64
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March 30th, 2020, 15:47 #65
ok, Its actually working ok , just the dice fonts plain Arial or whatever the font is. Planning to use the ruleset this friday due to the lockdown here. Will be teaching the DM on the fly how Fantasy grounds works.
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March 30th, 2020, 18:15 #66
It's a known FGU issue. Custom dice graphics are not showing up in FGU.
[FGU-614] - Custom die asset icons not being displayed in chat window results (One Ring ruleset)
Also known as an issue in FGU:
[FGU-598] - onDoubleClick not working in One Ring rulesetLast edited by Valarian; March 30th, 2020 at 18:33.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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March 30th, 2020, 18:24 #67Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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March 30th, 2020, 19:46 #68
These are the two issues I noticed with custom dice in FGU:
https://www.fantasygrounds.com/forum...accepts-period
https://www.fantasygrounds.com/forum...e-fudge-die-dFPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 31st, 2020, 02:57 #69
Well replacing "." with a "0" and an "r" both got rid of error messages and the base dice image is using the Required JPG but the results are just basic font over top not the required JPG.
<die name="d6r1"><icon>d6icon.1</icon></die>
<die name="d6r2"><icon>d6icon.2</icon></die>
<die name="d6r3"><icon>d6icon.3</icon></die>
<die name="d6r4"><icon>d6icon.4</icon></die>
<die name="d6r5"><icon>d6icon.5</icon></die>
<die name="d6r6"><icon>d6icon.6</icon></die>
Capture.JPGLast edited by Naroe; March 31st, 2020 at 02:59. Reason: correction
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March 31st, 2020, 05:34 #70Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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