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March 5th, 2020, 17:35 #41
Thank you so much what a wonderful theme
Big HugsReligion is an insult to human dignity.
With or without it you would have good people doing good things and evil people doing evil things.
But for good people to do evil things, that takes religion...
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March 8th, 2020, 12:48 #42
Release 1.0 added to the Drive folder today (see first post for link). Known issue bugs have been fixed for the 0.6 version.
- Fixed bug in combat tracker. Script error thrown on the client side when the GM added an NPC to the combat tracker, if the client had the combat tracker open.
- Fixed issue with modifiers not being added for double-click dice rolling on rollable items.
- Fixed issue with NPC drag-drop armour roll.
Using Ultimate license - that means anyone can play.
Valarian's Fantasy Grounds Rulesets
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March 15th, 2020, 13:38 #43
Feature wish list request:
- Could the party sheet display current levels of Hope, Total Hope, and Shadow? This would make distributing Fellowship Points and restoring Hope easier.
- Could it do the same for Endurance and Fatigue? Alternatively, could the Player view of the Combat tracker have an option to display this?
Last edited by Hector Trelane; March 16th, 2020 at 17:48. Reason: Added more to feature wish list
Running: The One Ring and GUMSHOE--Esoterrorists (on hold); intermittently Fiasco and DramaSystem/Hillfolk
Want to play: Pendragon, City of Mist, Dresden Files RPG, Orpheus, Changeling, Apocalpse World and more PbtA, Bluebeards Bride, Shadows of Esteren; anything by Bully Pulpit Games
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March 19th, 2020, 01:25 #44
- Join Date
- Dec 2010
- Posts
- 26
I'm coming back to FG and with the recent events, our TOR game has been put on hold. Then I saw this ruleset. Nicely done! Thanks for all the work you've put into this.
In the earlier version of the ruleset, there was a stubbed version of the TOR rules. But I notice in this new ruleset, I can't activate that module. I was thinking of customizing the XML to add info just for our group, including common abilities, traits, etc. I still have the older TOR player mod file, but I can't load in this new ruleset.
Any suggestions? Thanks.
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March 19th, 2020, 01:32 #45
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March 19th, 2020, 02:15 #46
- Join Date
- Dec 2010
- Posts
- 26
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March 19th, 2020, 02:18 #47
- Join Date
- Dec 2010
- Posts
- 26
Also, it looks like attacks & defense is not automatically calculated when rolling the dice, correct? That'd be a nice feature, but manually doing isn't a problem since that's what we do in person.
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March 19th, 2020, 02:20 #48
create one piece of new info for each category in FG.
/export
in the chat and export everything to a module
crack open the module and look at the xml
that is the format your data library requires
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March 19th, 2020, 03:57 #49
- Join Date
- Dec 2010
- Posts
- 26
Thanks, Damned.
I figured it out. I opened the definition.xml from the older TOR player mod and changed the <ruleset> to TheOneRing, and the module was then available for me to load. I can modify the common.xml to add my info.
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March 19th, 2020, 17:15 #50
Running: The One Ring and GUMSHOE--Esoterrorists (on hold); intermittently Fiasco and DramaSystem/Hillfolk
Want to play: Pendragon, City of Mist, Dresden Files RPG, Orpheus, Changeling, Apocalpse World and more PbtA, Bluebeards Bride, Shadows of Esteren; anything by Bully Pulpit Games
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