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November 16th, 2020, 19:20 #201
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November 16th, 2020, 19:20 #202
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November 16th, 2020, 22:10 #203
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Agents of Edgewatch: The Owlbear in B2 needs a weak template. Fortunately my party used the double-door as temporary barricade, because the GM (me) did not notice this beforehand.
The Rustmonster got the elite template properly, but I wonder if the mandibles shouldn't be +12 instead of +10?
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November 17th, 2020, 00:44 #204Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
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November 17th, 2020, 00:56 #205
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I allowed the door shenanigans for the Owlbear, using the situation to explain how Interact (Manipulate) actions of closing the door could lead to attack of opportunity reactions in other situations or how ready actions could be used on opening the door. Hoot managed to smash through the door after some rounds, but by then they had him down enough to knock him out.
The +12 on Rusty's mandibles is nasty. I really wonder why they put a Severe encounter on top of 2 moderate ones in a row?! In Age of Ashes 2 the AP specifically explains that they put a series of Severe encounters in there, because they assume the party to start each encounter fresh on a separate day.
On the other hand a level 1 party is relatively strong in PF2, not only in comparison to PF1, but also in relative comparison to later levels. It's a nice change that gets the party right into the action instead of having to handhold them through surviving the first level(s) just until the real fun begins.Last edited by Weissrolf; November 17th, 2020 at 00:58.
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November 17th, 2020, 18:11 #206
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Age of Ashes 1: Citadel Altaerein map
Tokens/PCs can walk through arrow slits, regardless of them being open or closed.
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November 22nd, 2020, 20:16 #207
Age of Ashes 2: The Cinderclaw Mine map.
Specifically, 4.02.13. Encounter: Gold Mine (Creatures) lists 6 Sickened Boggard Warriors but doesn't place tokens when the encounter is added to the combat tracker
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November 22nd, 2020, 20:37 #208Developer for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E
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November 22nd, 2020, 22:46 #209
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FGU: Agents of Edgewatch 1: Devil at the Dreaming Palace
The owlbear in the menagerie does not have the Weak Adjustments applied to it. It's almost a guaranteed TPK as the stats are presented in FGU.
Creature stats for the Owlbear are not correct according to the original AP.
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November 23rd, 2020, 00:34 #210
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