STAR TREK 2d20
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  1. #1011
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    Quote Originally Posted by MaxAstro View Post
    Player Core

    The human ancestry feats Cooperative Soul and Incredible Improvisation are missing their prerequisites.
    I don't see either of these having a prerequisite in the base Player Core PDF or errata found here: https://paizo.com/pathfinder/faq

    Archives of Nethys has Incredible Improvisation with a prerequisite of Clever Improvisor - but this isn't listed in the Player Core or official errata.

    We usually present only official Paizo data (i.e. base product plus errata) in the Fantasy Grounds conversions.
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  2. #1012
    Quote Originally Posted by Trenloe View Post
    I don't see either of these having a prerequisite in the base Player Core PDF or errata found here: https://paizo.com/pathfinder/faq

    Archives of Nethys has Incredible Improvisation with a prerequisite of Clever Improvisor - but this isn't listed in the Player Core or official errata.

    We usually present only official Paizo data (i.e. base product plus errata) in the Fantasy Grounds conversions.
    Oh, I see - these feats seems to have lost their prerequisites in the remaster, and Nethys doesn't reflect that correctly for Incredible Improvisation.

    You are completely correct, sorry for the false report.

  3. #1013
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    Quote Originally Posted by MaxAstro View Post
    Oh, I see - these feats seems to have lost their prerequisites in the remaster, and Nethys doesn't reflect that correctly for Incredible Improvisation.

    You are completely correct, sorry for the false report.
    No worries. Please keep letting us know of potential issues!
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  4. #1014
    Don't think all the errata mentioned in https://paizo.com/community/blog/v57...ouncing-Errata have been included yet.
    Well, good news! We’ve got a slate of errata for you. Right about now, you should find some new entries over at https://paizo.com/pathfinder/faq for Pathfinder Guns & Gears, Pathfinder Rage of Elements, Pathfinder Lost Omens Firebrands, and Pathfinder Lost Omens Ancestry Guide. I’ll let you read those entries to see the specifics, but some highlights include a broad update in the Ancestry Guide entry for re-standardizing the flight feats of certain ancestries like sprites and strix to bring them more in line with the new standard we’ve set for ancestries with inherent flight following the Remaster. We’ve also got a swath of minor updates to combination weapons to align with the new standard set by the swap function of the Interact action in the Remaster, and some much requested clarifications for Rage of Elements.
    I spot-checked
    * "Rage of Elements", Page 26: The Tremor impulse erroneously lists two different damage dice for the base damage and the damage increase at higher levels. Change the "Level (+2)" entry to 1d8
    (FGU still gives 1d10 for heightening)

    * "Lost Omens Ancestry Guide", Page 139: Change the wish knife's versatile P trait to versatile S.
    (FGU still lists as Versatile P)

    Unfortunately, the Paizo errata FAQ doesn't make it easy to determine which entries were updated when, but I would suspect that other errata haven't yet been picked up here, either.

  5. #1015
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    Quote Originally Posted by Nyarly Dude View Post
    Don't think all the errata mentioned in https://paizo.com/community/blog/v57...ouncing-Errata have been included yet.
    Correct, the full recently updated erratas haven't been fully implemented yet. We're juggling a lot of conversions/updates right now but will get to it soon...
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  6. #1016
    Hi!
    1. Dark Archives
    2. Thaumaturge table shows lightning reflexes at level 3, but it is applied at level 5 in automation.
    3. Just the class automation
    4. Apply lightning reflexes at level 3 for Thaumaturge (unless there was a remaster or errata I'm not aware of)
    Last edited by blashimov; June 4th, 2024 at 02:54.

  7. #1017
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    Quote Originally Posted by blashimov View Post
    Hi!
    1. Dark Archives
    2. Thaumaturge table shows lightning reflexes at level 3, but it is applied at level 5 in automation.
    3. Just the class automation
    4. Apply lightning reflexes at level 3 for Thaumaturge (unless there was a remaster or errata I'm not aware of)
    Thanks for reporting, we'll fix this in the next update.
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  8. #1018
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    Quote Originally Posted by blashimov View Post
    Hi!
    1. Dark Archives
    2. Thaumaturge table shows lightning reflexes at level 3, but it is applied at level 5 in automation.
    3. Just the class automation
    4. Apply lightning reflexes at level 3 for Thaumaturge (unless there was a remaster or errata I'm not aware of)
    Fixed in today's update: https://www.fantasygrounds.com/forum...-June-4th-2024

    Thanks again for reporting.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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