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  1. #1

    Looking for help with a 5e extension I am trying to create

    So I finally broke down and decided to try and make a FG extension, more specifically a extension for the 5e rule set. My goal is to remedy something that has really annoyed me for a while now with FG as both a player and a gm, and that is that aside from the "party sheet" there are no inventories separate from the PC character sheet inventory. So I started looking into adding a new tab to the pc sheet that is a separate inventory from the pc's main inventory. To be used for like a home or vehicle etc. So far I have been able to create the new tab.

    Though I can't seem to work out how to put a text name on the tab itself. (resolved)

    Attachment 29263

    Also I have not be able to work out how to get the new tab to create a separate inventory list so right now the new tab is showing the same inventory list as the main inventory.

    Attachment 29264

    Any help would be greatly appreciated.

    Thanks







    Update: I have got the tab icon issue resolved. Thanks for the help on that one.
    Last edited by Aedus Amaterasu; October 4th, 2019 at 02:42. Reason: update
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  2. #2
    The text on the tab is actually a graphic/image.
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  3. #3
    Trenloe's Avatar
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    They're graphics files defined as icons - see the <tabs_charsheet> in record_char.xml:

    Code:
    			<tabs_charsheet>
    				<tab>
    					<icon>tab_main</icon>
    					<subwindow>main</subwindow>
    				</tab>
    				<tab>
    					<icon>tab_skills</icon>
    					<subwindow>skills</subwindow>
    				</tab>
    				<tab>
    					<icon>tab_abilities</icon>
    					<subwindow>abilities</subwindow>
    				</tab>
    These are icon resources that point to a graphics file. For 5E these are all in CoreRPG, but you'll need to do a new graphic and put it in your extension, and define the icon resource to use it in your tab definition.
    Last edited by Trenloe; October 3rd, 2019 at 16:27.
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  4. #4
    Quote Originally Posted by dberkompas View Post
    The text on the tab is actually a graphic/image.

    Quote Originally Posted by Trenloe View Post
    They're graphics files defined as icons - see the <tabs_charsheet> in record_char.xml:

    Code:
    			<tabs_charsheet>
    				<tab>
    					<icon>tab_main</icon>
    					<subwindow>main</subwindow>
    				</tab>
    				<tab>
    					<icon>tab_skills</icon>
    					<subwindow>skills</subwindow>
    				</tab>
    				<tab>
    					<icon>tab_abilities</icon>
    					<subwindow>abilities</subwindow>
    				</tab>
    These are icon resources that point to a graphics file. For 5E these are all in CoreRPG, but you'll need to do a new graphic and put it in your extension, and define the icon resource to use it in your tab definition.
    Thank you guys. Got the tab fixed. I forgot the 5e ruleset pulls somestuff for CoreRPG thats why I wasn't finding the graphic and therefore assumed it was text :/

    Attachment 29269

    Now if I can get the inventory list in that tab to work right it will be perfect.

    thanks again for the help with the tab part.
    Ultimate License Holder: Anyone can join my games, you only need the Demo.
    Timezone: US Eastern Standard Time (-4 UTC)
    Currently Running: 5E [D&D] - Homebrew - Saturday Nights, 6pm-10pm Central

    I am always looking for a group to join PM me

    The Alari Adventure's Guild come JOIN(Discord) us

    My Forge Profile:Check out what I have.

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