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  1. #31
    Quote Originally Posted by feldrol View Post
    Congratulations ! Can't wait to get my hands on FG 5 with it's 100% VR experience :-)
    Building modules would be hell , having to create virtual walls and monsters. It would get really close to an online computer game

  2. #32
    Celebrate good times !
    VR Gaming on I9 9900K RTX 2080 ( 4k on the go on I7 6700HQ 965M )
    Fantasy Grounds Ultimate in HD

  3. #33
    skj310's Avatar
    Join Date
    Jun 2016
    Queensland, Australia
    Blog Entries
    Well done FG team and community ... to a great tool, a great community, and many more years to come! Thanks to everyone as I, for one, appreciate this tool immensely in connecting me with others, as the town i live in makes finding a game complicated.

  4. #34
    Stuart's Avatar
    Join Date
    Aug 2005
    United Kingdom
    Quote Originally Posted by Bidmaron View Post
    Not really. The original developers adopted the goofy notion that you couldn’t automate mechanics because that would somehow be a copyright violation. It wasn’t until Doug and company took over that we really got serious automation.
    The RMC ruleset's major strength is the automation?
    Ad augusta per angusta

    FG Con 12 – Fantasy Grounds Online RPG Convention - April 13-15 2018
    Register at for all the latest info.

  5. #35
    Saeval's Avatar
    Join Date
    Apr 2015
    West Palm Beach, FL
    You guys have done amazing work with this company and have fostered a fantastic community and here's to 10 more years and beyond!

  6. #36

  7. #37
    Wish you all the best for the next 10 years!

  8. #38
    Congrats, and well done!-)

  9. #39

    Join Date
    Mar 2006
    Best wishes Doug, and the rest of Smiteworks. FG certainly has been one of my best RPG investments.

  10. #40
    ddavison's Avatar
    Join Date
    Sep 2008
    Blog Entries
    Moon Wizard (aka JPG) deserves a solid 90% of the credit for all the automation. I keep a few percentage points for harassing him to add more.

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