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Thread: MGT2 Todo List

  1. #1

    MGT2 Todo List

    Folks,

    This is my current to do list, it includes general work and specific work. I'll edit this post as more needs are added, or completed or removed.

    Official Books, Adventures, Campaigns and Box sets
    • Book 3 - High Guard (Complete, waiting for testing)
    • Referee's Briefing 5 - Incidents and Encounters (Complete)
    • Referee's Briefing 6 - Garden Worlds (Started)
    • Behind the Claw (Started, 32% done - working on it for my own adventures)
    • Pirates of Drinax Box set (Started, Book 1: 20%, Book 2: 25%, Book 3: 0%)
    • Book 5 - Traveller Companion (Started, 90% text conversion done, 0% data)
    • Drinaxian Companion
    • Book 4 - Vehicle Handbook
    • Great Rift Box set
    • Element Class Cruisers Box Set
    • JTAS - might look to release 1 at a time
    • Starter Set
    • Deepnight Endeavour

    Please note that list is always subject to change, depending on player need, Mongoose needs and my own. For example, I've already started on Pirates of Drinax as I'm running it, but the Ships/Ship Combat stuff is in High Guard which won't be available for a while (it's a lot of work).

    Ruleset Features
    • Characteristics - When these are changed, look through the skill list and update any skills using that Characteristic
    • Add Robots to the Core Rulebook/Central Supply Catalogue
    • Races have linked Traits (right now just text) that drop into the Racial Traits section, either manually or auto-fill when you drop your race selection onto your sheet
    • Racial Traits modify Skills or drop weapons as appropriate when applied

    If you can think of something then please comment.

    Here's a list of the completed Official Works:
    • Book 1 - Core rulebook
    • Book 2 - Central Supply Catalogue
    • Reach Adventure 1 - Marooned on Marduk
    • Reach Adventure 2 - Theories of Everything
    • Reach Adventure 3 - The Calixcuel Incident
    • Reach Adventure 4 - Last Flight of the Amuar
    • Reach Adventure 5 - The Borderland Run (waiting to go Live)
    • Reach Adventure 6 - Exodus (waiting to go Live)
    • Marches Adventure 1 - High and Dry
    • Marches Adventure 2 - Mission to Mithril (waiting to go Live)
    • Spinward Marches 1 - The Bowman Arm
    • Spinward Marches 2 - The Lunion Shield Words (Complete)
    • Referee's Briefing 1 - Corporations and Companies (waiting to go Live)
    • Referee's Briefing 2 - Anomalies and Wonders (waiting to go Live)
    • Referee's Briefing 3 - Going Portside (waiting to go Live)
    • Referee's Briefing 4 - Mercenary Forces (Complete)

    Cheers,
    MBM
    Last edited by MadBeardMan; July 3rd, 2020 at 00:10. Reason: Updated list

  2. #2

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    Is it possible to make the World data player readable? I'd like to be able to enter information about systems and worlds that the players can read so that they can do lookups in FG and see the info that I've put into the world for them.

  3. #3
    Honken's Avatar
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    Quote Originally Posted by esmdev View Post
    Is it possible to make the World data player readable? I'd like to be able to enter information about systems and worlds that the players can read so that they can do lookups in FG and see the info that I've put into the world for them.
    Well, i did the usual tests, and you can take the world link, and drop it on a player. That worked for me.

    /H


    We don't stop playing because we grow old,
    we grow old because we stop playing!


    Now running Third installment of Rise of the Runelords, playing The Troubleshooters.

  4. #4

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    I suppose I can do that, just a lot of dragging to unlock everything. It's okay though I'm going to use an alternate solution for system data.

  5. #5
    Quote Originally Posted by esmdev View Post
    I suppose I can do that, just a lot of dragging to unlock everything. It's okay though I'm going to use an alternate solution for system data.
    Chap,

    Let me look into adding a 'Share' option to the Worlds Data, that could be super useful.

    On got it, when you are inside the World, you can right click and share that with the players - is this ok?

    Cheers,
    MBM
    Last edited by MadBeardMan; October 28th, 2019 at 18:07.

  6. #6

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    Quote Originally Posted by MadBeardMan View Post
    Chap,

    Let me look into adding a 'Share' option to the Worlds Data, that could be super useful.

    Cheers,
    MBM
    It would be super useful.

  7. #7
    Quote Originally Posted by esmdev View Post
    It would be super useful.
    Just posted onto my Twitter a screenshot. I went into a World, right-clicked, selected 'Share' and my player got access to it. I can't find an example of anywhere when you can right-click on a list of data (say Items) and then share.

    Cheers,
    MBM

  8. #8
    Hi,

    I'm new (ish) to the forum at least and am very excited to see this progress (maybe too excited as I have already bought everything currently available.....) and 'inflict' some of the adventures on my players.

    They are mostly 5e and Pathfinder people so might not be quite ready for the brutality (which I think is the best word) of the combat in Traveller let alone all of the rest of the action. Looking to, at a convenient point in this Pathfinder AP, to do the Pirates of Drinax open adventure.

    Especially looking forward to your take (stolen or otherwise I hear) on the ship combat.

    I like what I see so far. Good luck.

    Tails........

  9. #9

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    Out of curiosity is the plan still to build off the Starfinder ship system? I've been following the development and it looks like it would be a good base. Just wondering if you've changed your mind from way back when.

  10. #10
    Quote Originally Posted by esmdev View Post
    Out of curiosity is the plan still to build off the Starfinder ship system? I've been following the development and it looks like it would be a good base. Just wondering if you've changed your mind from way back when.
    Hi Esmdev,

    The plan is to get the basics released with v1.1.0 which has the code required for Central Supply Catalogue, and during the CSC branch (v1.1.X) start to make the ship data better and better.

    Started on v1.1.0 yesterday..... should drop around New Year time.

    Cheers,
    MBM

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