DICE PACKS BUNDLE
Page 61 of 111 First ... 1151596061626371 ... Last
  1. #601
    Quote Originally Posted by ThatsSoNoc View Post
    Thank you! That is a relief(?) that it's not just me. Although, that would be a quick fix if it were a corrupted DL. If MBM needs help to hardcode these links, so that we can all enjoy a complete product, then please reach out via a DM. I have the time, and now I have an Aslan PC that will be hitting the Alsan Central Supply Catalog more and more often.
    Hey ThatsSoNoc,

    I updated Aliens of Charted Space Volume 1 last week, and the exporter (for whatever reason - could have been me) unticked the Equipment and Vehicles options. What should have been a simple update has proved not. I'll get it pushed asap when I can get it tested (soon hopefully).

    Cheers,
    MBM
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  2. #602
    ThatsSoNoc's Avatar
    Join Date
    Nov 2018
    Location
    Pacific Time Zone, Canada
    Posts
    65
    Quote Originally Posted by MadBeardMan View Post
    Hey ThatsSoNoc,

    I updated Aliens of Charted Space Volume 1 last week, and the exporter (for whatever reason - could have been me) unticked the Equipment and Vehicles options. What should have been a simple update has proved not. I'll get it pushed asap when I can get it tested (soon hopefully).

    Cheers,
    MBM
    Thank-you. I hope that you can get to this by this coming Sunday evening

  3. #603
    Quote Originally Posted by ThatsSoNoc View Post
    Thank-you. I hope that you can get to this by this coming Sunday evening
    It's been pushed to LIVE. Pull down updates. Greg Rex has tested and confirmed the links are no longer pointed into the depths of space.
    Ruleset and much more content built for FGU.
    Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!

  4. #604

    Join Date
    Oct 2015
    Location
    Somewhere in the Universe
    Posts
    171
    That explains the update I just got. Awesome.

  5. #605
    ThatsSoNoc's Avatar
    Join Date
    Nov 2018
    Location
    Pacific Time Zone, Canada
    Posts
    65
    "It's been pushed to LIVE. Pull down updates. Greg Rex has tested and confirmed the links are no longer pointed into the depths of space."

    CONFIRMED! Links are all working.

    Thank you, team.

  6. #606
    Firing a weapon with the Auto score in Full Auto mode does not keep track of ammo correctly. It uses up 3 bullets instead of 3*Auto score.
    (Minor thing, I know.)

  7. #607
    Quote Originally Posted by cunningrat View Post
    Firing a weapon with the Auto score in Full Auto mode does not keep track of ammo correctly. It uses up 3 bullets instead of 3*Auto score.
    (Minor thing, I know.)
    That's because it's only making one attack per roll. You still have to make each Full Auto attack yourself.

  8. #608
    ThatsSoNoc's Avatar
    Join Date
    Nov 2018
    Location
    Pacific Time Zone, Canada
    Posts
    65

    NPC Stat Blocks have changed and not for the better.

    At some point during a recent update, some things have changed in NPC creation and not for the better.

    Firstly, creating a new NPC appears to be locked now... you can name the NPC but you can not enter any data in the fields. The cursor remains stuck inside the NPC name box and will not move. There is a layout cell overlay error with the word COHORT partially covering the Type label.

    Secondly, previously created NPCs are also now locked so that you can't edit any stats. Same as above, the cursor will not move. The Edit List toggle doesn't change anything - still can't edit any field in the stat block.

    Finally, the word COHORT (All caps. I don't know what that is for...) is now laying over top (cell layout overlap) the 'Hits' title when you used the Locked version of the stat block.

    Additionally, on the notes tab of the NPC, there is a new pinned item COHORTS (again, I have no idea what this is for or how to use it).

    EXISTING NPC - MAIN - LOCKED
    https://drive.google.com/file/d/12Yb...ew?usp=sharing

    EXISTING NPC - MAIN - UNLOCKED
    https://drive.google.com/file/d/1QZE...ew?usp=sharing

    EXISTING NPC - NOTES - LOCKED
    https://drive.google.com/file/d/1YXI...ew?usp=sharing

    EXISTING NPC - NOTES - UNLOCKED
    https://drive.google.com/file/d/1z0K...ew?usp=sharing

    NEW NPC - MAIN - LOCKED
    https://drive.google.com/file/d/1MFZ...ew?usp=sharing

    NEW NPC - MAIN - UNLOCKED
    https://drive.google.com/file/d/1t2S...ew?usp=sharing

    NEW NPC - NOTES
    https://drive.google.com/file/d/1D9F...ew?usp=sharing

    Please fix ASAP or roll back until fixed because I have a session on Monday evening (11.29.21) and I need to create and also edit existing NPCs.

  9. #609
    Quote Originally Posted by ThatsSoNoc View Post
    At some point during a recent update, some things have changed in NPC creation and not for the better.

    Firstly, creating a new NPC appears to be locked now... you can name the NPC but you can not enter any data in the fields. The cursor remains stuck inside the NPC name box and will not move. There is a layout cell overlay error with the word COHORT partially covering the Type label.
    Seems like you're using the Friend Zone extension from the Forge. That's what adds the Cohorts tab and it doesn't seem to like Traveller. Just tested it myself and got the same result.

    You're probably going to want to take this up with the extension creator, and disable it in the meantime while you work on your NPCs

  10. #610
    ThatsSoNoc's Avatar
    Join Date
    Nov 2018
    Location
    Pacific Time Zone, Canada
    Posts
    65
    Seems like you're using the Friend Zone extension from the Forge. That's what adds the Cohorts tab and it doesn't seem to like Traveller. Just tested it myself and got the same result.
    CONFIRMED

    It was the Friend Zone extension that is causing the stat block lockout and other anomalies. Thank you @paragade for the assist. With Friend Zone, disabled everything is working as it should.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in