Thread: Official MGT2e Bug Report Thread
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January 31st, 2021, 19:18 #451
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One of my players uses - for his push to talk key and it creates interesting drama. However, it uncovered an interesting undocumented feature. If you enter a -7 in a characteristic in main, and then you correct it to 7, the action will have a current of characteristic of 14 instead of 7.
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January 31st, 2021, 19:25 #452Ruleset and much more content built for FGU.
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February 1st, 2021, 04:48 #453
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February 4th, 2021, 06:13 #454
Hi
1. Long-term Care and Treat Poison or Disease in Misc Actions, obtained from the Medic skill, has PSI costs 1 and reduces the END by 1 in the absence of PSI.
2. Adding PSI on the Main page of the PCs does not add PSI on the Actions page until the FG reloads.
Thanx
3. Adding a PSI ability causes a bunch of bugs.
fgu_logs_20210204.2.zipLast edited by Serg Barbeau; February 4th, 2021 at 10:58. Reason: update
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February 4th, 2021, 11:09 #455
Hi Serg,
1. What version of FG and Traveller are you using? I fixed this earlier and tested now in v1.2.1 (out next Tuesday) and all is good.
2. Same question about versions. I dragged an ability into the Skills tab, it added the Talent into the Skills Tab list, I then go to the Actions Tab and all the abilities for that Talent are shown.
If you can let me know those answers then I can check further and get things working for you.
Cheers,
MBMRuleset and much more content built for FGU.
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February 4th, 2021, 11:42 #456
1. Latest, as it is written 1.2.0а, FGU does not require an update.
2. I drag an PSI ability to the Skills tab, and the corresponding skill is added to the Skills tab. Also, this ability is added to the Actions tab in PSI abilities, but an error pops up. Now I noticed that the ability that I was dragging is not being added. Dragged Assault, and added Read Surface Thoughts.
All this also happens in the newly created game.
Screenshot.JPGLast edited by Serg Barbeau; February 4th, 2021 at 11:46. Reason: update
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February 4th, 2021, 15:35 #457
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Hi.
FGU using MGT2 1.2.0a and CoreRPG 3.3.12A.
I get the same error when dragging from the Psi Talents section of the Mongoose Traveller 2E - Players Reference.
When you add the psi talent to the skill list it generates the error. It adds the main skill (awareness, clairvoyance, etc.) to both skill and action, but it doesn't add the psionic sub-abilities (enhanced endurance, enhanced strength, etc.) to the action tab.
Also, a separate bug related to psionics.
If you use the options to add psi characteristics, it will add the characteristic to the main tab of the character sheet but not to the action tab. It requires a restart of the campaign for psi to show up in the action tab.
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February 4th, 2021, 15:48 #458Ruleset and much more content built for FGU.
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February 4th, 2021, 17:26 #459
Hi Serg,
Found and fixed. I'll send this tonight so it's included in next weeks release (v1.2.1).
Here's the bug:
Code:DB.setValue(nodeAbility, "text", "formattedText", sAbilityText);
Code:DB.setValue(nodeAbility, "text", "formattedtext", sAbilityText);
Cheers,
MBMRuleset and much more content built for FGU.
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February 4th, 2021, 17:35 #460
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