Thread: Official MGT2e Bug Report Thread
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December 16th, 2020, 12:04 #411
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December 16th, 2020, 12:07 #412Ruleset and much more content built for FGU.
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December 16th, 2020, 12:08 #413Ruleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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December 18th, 2020, 01:42 #414
Hello,
Traveller Session 0 completed and the players are loving it so far... Like really love it (all hardcore D&D nerds). I am impressed with the work and look and I have purchased all the available core products and a couple of adventures.
1/ Is there a how-to-use the Traveller interface video out there somewhere, my google-fu comes up with the only one, which is more of a 'tour around' the interface - over here is where the Player Characters are, and over here you will find images, etc? I am specifically confused about the Boon/Bane buttons in the bottom left-hand corner of the main interface. I can't seem to get them to do anything, so I must be using them incorrectly. For instance, I wish to BOON a 2d6 roll, I depress the Boon button first, it changes state (depressed?) and then I toss my 2d6 - nothing, a normal 2d6 roll.
Current, workaround is to create dice macros for all of the rolls so as to speed up game play - single click and the roll is made.
2/ Task Diff. (difficulty) buttons are just for players to see what the GM set difficulty is (display the DC) for a roll or does it do something else?
Quibbles
1/ When a character dons cloth armour from the Central Supply Catalog and then equips it, the display below inventory causes a brown background bar to appear in the place of the armour name (I can make out black lettering on this dark brown bar which I think is the item description Cloth (TL10)) is there an update to fix this bug coming?
2/ When you click on the illustration of the Cloth armour (any tech level) the displayed art appears to be missing the upper part of the forehead.
Thank you for your attention.
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December 18th, 2020, 02:03 #415
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youtube seth skorkowsy's traveller breakdown
he steps through each major section over about 8 videos. also has review of modules
we're just starting BT-SHT 365 ;-)
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December 18th, 2020, 08:09 #416youtube seth skorkowsy's traveller breakdown
he steps through each major section over about 8 videos. also has review of modules
we're just starting BT-SHT 365 ;-)
My question does remain: Is there a video that explains how to use the functionality of the FGU Tabletop interface for Traveller? What am I missing when I try to get a BOON or BAIN to work for me. Or even a concise how-to-use the interface wiki?
OR
If you know how to make the BOON and BAIN buttons work, please DM me.
Thank-you again.
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December 18th, 2020, 11:00 #417
Hi ThatsSoNoc,
1. Not that I know of and I really don't have the time to do then as things are changing too often making them out of date. I've tested in FGU and it seems the Desktop Dice don't work with BOON/BANE (works in FGC). But in FGU, if you click BOON and then roll a skill, the extra dice does get rolled.
2. Task Difficulty buttons on players screens are there to allow them to modify the TD (this was asked by the players for me to allow that)
Quibbles
1. Can you share a screen shot please, as I've tested in FGU and there's no brown box
2. Good find, never noticed that, I'll get that addressed.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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December 18th, 2020, 12:17 #418
1/ Okay, seems fair. Was hoping that the 'community' had already done so. I don't want to take away your precious time. Do you mind an impertinent question? How many persons are dedicated to the Fantasy Ground Traveller conversion team?
2/ Ah, okay it's a visual aid for players. Thank-you I was worried that I wasn't understanding how they interacted with the interface. They don't
Quibbles
1/ Of course now that you have asked, and I have shut down FGU and reopened it to take the requested screenshot the said brown bar has disappeared :/ I will message again and this time take a screenshot if it rears its ugly head - though I suspect not.
2/ You are welcome.
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December 18th, 2020, 13:34 #419
Hi again,
1. We have myself, I do most conversions and all the coding. We have LordNanoc he does some adventure conversions and most of the testing and recently we've got another to help with the bigger conversions. But also a few here on the community that are great, Esmdev, BackwardOracle to name a few. We all work full-time jobs and so time is limited.
2. Players and GM can set the TN, it's just easier when I say 'That's an Astrogation roll, Difficulty Easy' and they set the TN whilst I continue to read.
Quibbles
1. Please do, it's something unheard of!
2. I've updated CSC and sent it over, it'll be part of the Tuesday update.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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December 19th, 2020, 12:46 #4201. We have myself, I do most conversions and all the coding. We have LordNanoc he does some adventure conversions and most of the testing and recently we've got another to help with the bigger conversions. But also a few here on the community that are great, Esmdev, BackwardOracle to name a few. We all work full-time jobs and so time is limited.
2. Players and GM can set the TN, it's just easier when I say 'That's an Astrogation roll, Difficulty Easy' and they set the TN whilst I continue to read.
2/ Thank you for the explanation, I appreciate the dedication.
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