Thread: Official MGT2e Bug Report Thread
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September 17th, 2020, 07:48 #291
Morning Chap,
When 'armour' is equipped it does a manual check of the various ratings. It simply adds up all the armour worn and then makes a description based on it.
Regarding augmentations, those are filtered, so what augmentation is being shown?
Lastly, I'll double check, I removed the limit of the single armour as there's too much now that can/can't be stacked, and I think it's upto the Referee to decide if someone can wear Ablat over Cloth (etc). If there's an issue I'll sort it asap as Smiteworks want me to change the name of the books to remove the abbreviated titles (MGT2).
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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September 17th, 2020, 20:47 #292
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- Jun 2020
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- Bath, UK
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Hi MBM - reproduced the behavior below:
Wafer jack etc. showing up. Rating is adding +4 for Vacc Suit +4 for Cloth and +1 for Sub dermal augment, however is coming in at a total of 13
PS.jpg
Looking at it now, it looks like it might be the Wafer Jack adding +4 protection - it's happening to the other two characters in the party with WJ's as well...
...
Here 16 dmg rolled only 4 points negated. Kiefer should have both +4 for Cloth and +10 for Vacc Suit?
CT.jpg
I have unequipped the Cloth which is first in the inventory and roll damage protection is 10. It seems to be that only the first equipped armour in the inventory counts for protection.
CT2.jpg
Thanks again for the quality work MBM.
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September 19th, 2020, 09:04 #293
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- May 2014
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- Sydney, Australia
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- 809
Hi there oh bearded one,
I just updated to 1.1.4 to check out the new Starship stuff and I see an issue with the Starship window.
I copied the Patrol Corvette and opened it and see the following Warnings in the Console:
Runtime Notice: Host session started
Ruleset Warning: framedef: Top edge width (-80) of frame (charsheet) less than minimum suggested width (3)
Ruleset Warning: framedef: Bottom edge width (-80) of frame (charsheet) less than minimum suggested width (3)
Ruleset Warning: framedef: Middle width (-80) of frame (charsheet) less than minimum suggested width (3)
Ruleset Warning: Could not load script file (Ruleset: MGT2) (/ref/scripts/spacecraft_main.lua)
Ruleset Warning: Could not load script file (/ref/scripts/spacecraft_main.lua)
Then when I unlock it, I see the following errors:
Script Error: [string "spacecraft"]:1: attempt to call field 'update' (a nil value)
Script Error: [string "spacecraft"]:1: attempt to call field 'update' (a nil value)
This is without the beta Starship combat tracker extension.
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September 19th, 2020, 17:59 #294
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- Jul 2020
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- 269
Played last night for first time with 1.1.4 ruleset and we noticed two bugs.
Under actions - Medic abilities now have Heal and Skill options - if you choose skill and roll the action the text in the chat window says [Psi Talent] and subtracts 1 from your Psi Score (Even if that characterstic is turned off). Then if they do it again it starts taking points from their Endurance (as per rules for Psionics). If it is set to Heal, the actions work normally.
Under systems: A world that has a law level of 10 shows up as 'Law Error: 10' instead of simply showing the level 9 information.
Xargun
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September 19th, 2020, 18:06 #295
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- California
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September 19th, 2020, 18:10 #296
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- Jul 2020
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September 19th, 2020, 18:13 #297
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- Jul 2020
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September 19th, 2020, 20:01 #298
Off this weekend, I'll fix those issue next week for v1.1.5.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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September 19th, 2020, 20:03 #299
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- Jul 2020
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September 20th, 2020, 23:29 #300
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- Apr 2019
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- Denver, CO
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Updated Classic last night to new version, two characters started giving this error:
Script Error: [string "char_armour"]:1: attempt to perform arithmetic on local 'nProtection' (a nil value)
Unsure if there is some error I am responsible for? or if this as error from the update; including a zipped example character with the issue: Travis.zip
EDIT: Added versionLast edited by vonPilsner; September 21st, 2020 at 07:00.
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