GI JOE RPG Launch
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  1. #1161
    Quote Originally Posted by Tarkonian View Post
    Okay, here's what I did.
    There's a new button on the SKILLS section of the Skills Tab that -only- appears when PSI Characteristics Option is enabled.
    Once this button is there, you can toggle if you want to see the PSI TALENTS section. So those of you who aren't using it don't have to see it.
    This was a quick addition and it has very little testing. So if there's any issues with it, let me know here and I'll look at it even over my xmas vacation.

    Attachment 63022
    The compromise works great and the scrolling now functions just fine.

    Sorry it took so long before getting back to you on this.

    Thanks for all your work.
    FGU Ultimate License
    FG Discord: GravityBlade
    Time Zone: US Central (GMT -6)
    Running: Traveller (MgT2)

  2. #1162
    Quote Originally Posted by GravityBlade View Post
    The compromise works great and the scrolling now functions just fine.

    Sorry it took so long before getting back to you on this.

    Thanks for all your work.
    Works great!

  3. #1163
    Stun weapons are not doing the proper damage. For reference from the Weapon Traits section in the CRB:

    Stun: These weapons are designed to deal non-lethal damage, incapacitating a living target rather than killing it. Damage is only deducted from END, taking into account any Protection. If the target’s END is reduced to 0, the target will be incapacitated and unable to perform any actions for a number of rounds by which the damage exceeded their END. Damage received from Stun weapons is completely healed by one hour of rest.

    When running a few test battles I noticed that the weapons with the Stun trait (which also had "stun" noted after the damage) were reducing all stats as if the weapon was doing full damage instead of stun damage. They also are not applying any kind of "incapacitated" or "stunned" condition on the target once their END is exceeded.

    Thanks.
    FGU Ultimate License
    FG Discord: GravityBlade
    Time Zone: US Central (GMT -6)
    Running: Traveller (MgT2)

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TALES of the VALIANT

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