Thread: Official MGT2e Bug Report Thread
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June 27th, 2025, 22:40 #1291
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June 28th, 2025, 04:20 #1292
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- Mar 2020
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- Tasmania
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I have exactly the same problem with Secrets of the Ancients. Non Steam Version. New campaign, no extensions, only module loaded is Secrets of the Ancients. The Book has no images, with no errors. I tried opening the Heavy Fighter and it threw this error:
[6/28/2025 1:02:26 PM] MEASURE: LOAD - PART 2 - 2.0163618
[6/28/2025 1:07:24 PM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/tokens/Heavy Fighter.webp) (*)
[6/28/2025 1:07:26 PM] Campaign saved. (0s)
Opening the Images side bar, clicking on any image gives an error, similar to above. The images do load from the Assets folder for Secrets.Last edited by Conspiracy; June 28th, 2025 at 05:19.
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June 28th, 2025, 04:58 #1293
- Join Date
- Aug 2012
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- 167
I just looked in my copy of Secrets of the ancients, New campaign with no extensions and there is no images.
EDIT: I look in the images section and there is a large list of images, but when I click on them I get errors. The only one that I have found that displays an image is the Autorifle. I have not checked them all but that is what I see.Last edited by cdjensen99; June 28th, 2025 at 05:02.
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June 28th, 2025, 05:53 #1294
Interesting. So, I deleted all my Secrets of the Ancients modules and the copy I had in my Vault and let FGU download the one that comes with the update and it is broken. The one that was dated 6/7/2025 was working fine.
If I then delete the one from the FGU download and export a new version from my working material that one works just fine. This is all very odd, but so far it seems like something is happening with the one getting downloaded from the FGU update. Inside that file I can see that all the the image files are in the 'images' directory where they should be.
Unless I am mistaken, the path to the images in the error might be wrong as it should read "\modules\MGP40072TRVMG2E\images\". I have no idea why the word "campaign" is showing up in the path to the files.
I have even tried deleting a few other modules from the Vault folder so they would get re-downloaded and they are working fine. It is just the Secrets of the Ancients one that seems messed up right now. I had done an update to one of the maps and that fix came out on June 7th and the module was working then. I still don't have any idea why this is broken, but data is still data.
If anyone on the FGU side of things can check the module for download and compare it to what I uploaded to SVN, I would appreciate it as I don't know where to go with this.Last edited by Stargrove; June 28th, 2025 at 05:58.
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June 28th, 2025, 23:34 #1295
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- Jun 2019
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- Scotland
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June 29th, 2025, 18:32 #1296
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July 5th, 2025, 17:11 #1297
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- Jun 2019
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- Scotland
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July 5th, 2025, 20:34 #1298
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July 8th, 2025, 20:33 #1299
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- Jun 2019
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July 8th, 2025, 23:22 #1300
Yeah. The '-redux' was not supposed to be there. There will be a hotfix to get that changed. Make sure to look at the Developer Notes in the Reference Guide as it has a big list of other things that changed in this version of the module. You can also see the list in the original product thread:
https://www.fantasygrounds.com/forum...ients&p=746737
If you follow the updates thread in the City Hall part of the forums, this list did not make it into the weekly update listing as they were having problems with the website for submitting them. Regardless, it is live.Last edited by Stargrove; July 8th, 2025 at 23:39.
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