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  1. #21
    Congratulations to both.

    And can I also say: I think focusing on rulesets rather than modules is absolutely the right strategy to follow. 5E and D&D classics aside, the functionality & automation is what is lacking in FG right now, not the module content. This will hopefully address that need.

  2. #22
    Congratulations from my side as well. I wish one of your first projects is WFRP4 :-).

  3. #23
    Congrats and I second the wfrp 4.

  4. #24

    Join Date
    May 2013
    Slovakia (+1 GMT) after March 29 due to Summer time (+2 GMT)
    Blog Entries
    Good news, congratulate SmiteWorks great decisions.
    The most important rules of FG - 1.) drag player portraits onto the Combat tracker!
    2.) Drag NPCs onto the Combat Tracker! 3.) Drag icons from the Combat Tracker onto the Map!

    My timezone: Slovakia +1 GMT (CET), summer time +2 GMT (CET)
    License holder: Ultimate License
    (CEL) Central European Languages SK, CZ, PL, RU, FR - Font extension

  5. #25
    Thank you all for the warm welcome!
    I am still getting settled in and very excited to get started.

  6. #26

    Join Date
    Apr 2008
    Virginia Beach
    Welcome, Wraith!

  7. #27
    damned's Avatar
    Join Date
    Mar 2011
    Blog Entries
    Hola Hollis!

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