Hi Kel, it's me again. I swear I only come to you with bad news XD
Two things currently having an issue with, one I know is in your remit but not sure about the other at present:
Issue #1: Custom weapons losing set bonuses and defaulting to nil. I have custom sword #1 and when adding the weapon to a character sheet the correct bonuses are being set. However, at random periods, Attack bonus, Damage bonus, Crit range and crit multiplier are also reset to nil/default. I cannot seem to recreate this at will as it seems to happen randomly and without warning. Something is giving me a gut feeling its a bmos issue but I could be wrong.
Issue #2: Remember the IF: Bloodied pathfinder issue I reported? I know you said it was patched out, but sadly, it is still happening in PF1. Its that same nasty syntax error, for reference, here is the code used: Dead Dodge; IF: Bloodied; AC: [DEX] luck /// Only triggers when placed on a character, bloodied or not.
As a chilling reminder here is the error log:
https://gyazo.com/db954f21298301ac7be34b82cb4a055e
I wish I could be of more help at least with the first issue. If I figure anything out I will let you know!
Bookmarks