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  1. #901
    Zacchaeus's Avatar
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    Quote Originally Posted by Spacebar77 View Post
    Here are a few modules to add for AAW:

    I do have a question about one of the maps: A24 - Return to Crypt of the Sun Lord map FG5EA24 topdown.

    I had an interesting staircase going over a tunnel. I added a four way secret door intersections thinking the DM could turn on or off the doors depending on which direction the players were moving through the map. Let me know if you have any thoughts.

    A10 - Icecrag Monastery is only DD5e
    Please check the PF1e and 3.5 for A17: Haunting at Rybalka Lodge and A24: Return to Crypt of the Sun Lord

    Thank you.
    Thanks Spacebar I’ll deal with these soon.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #902
    Quote Originally Posted by Zacchaeus View Post
    The LOS has already been included in the module.
    This doesn't appear to be the case for me.

  3. #903
    Zacchaeus's Avatar
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    Quote Originally Posted by mozmonar View Post
    This doesn't appear to be the case for me.
    I certainly amended the module a few weeks back but I don’t see it mentioned in any of the weekly releases. I’ve asked James to check.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  4. #904
    Steve Flammang's Avatar
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    Hi Zacch

    Just finished the LOS on Rise of the Runelords AP4: Fortress of the Stone Giants

    *not sure if my terrain solutions are all good also thinking about doing terrain includers for each square (i.ex.when in dense forest or collapsed tunnels) or will this be overdoing it?

    Like to hear others opinion too
    WIN 10 (x64 home)/FGC Ultimate & Basic license/FGU Ultimate license; Windows 10 x64 (home edition), DM (mostly) & Player of D&D, AD&D, PFRPG since 1992 (IRL with Fantasy Grounds VTT)

  5. #905
    Zacchaeus's Avatar
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    I think that might be overdoing it a bit. Can you point to which maps you think aren't 'good' and I'll have a look.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #906
    Steve Flammang's Avatar
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    Sandpoint-Raid: Looting Scarnetti Manor and Mill Pond.
    WIN 10 (x64 home)/FGC Ultimate & Basic license/FGU Ultimate license; Windows 10 x64 (home edition), DM (mostly) & Player of D&D, AD&D, PFRPG since 1992 (IRL with Fantasy Grounds VTT)

  7. #907
    Zacchaeus's Avatar
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    Quote Originally Posted by Steve Flammang View Post
    Sandpoint-Raid: Looting Scarnetti Manor and Mill Pond.
    That all looks jolly good, Steve. I've included your files in the module.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #908
    Steve Flammang's Avatar
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    Quote Originally Posted by Zacchaeus View Post
    That all looks jolly good, Steve. I've included your files in the module.
    Thanks!
    WIN 10 (x64 home)/FGC Ultimate & Basic license/FGU Ultimate license; Windows 10 x64 (home edition), DM (mostly) & Player of D&D, AD&D, PFRPG since 1992 (IRL with Fantasy Grounds VTT)

  9. #909
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    5e AaW Games Map Pack Volume 1

    5e AaW Games Map Pack Volume 1
    Attached Files Attached Files

  10. #910
    Zacchaeus's Avatar
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    Quote Originally Posted by GKEnialb View Post
    5e AaW Games Map Pack Volume 1
    Thanks GK, added to my list.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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