Thread: [WIP]Alien RPG ruleset
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November 6th, 2019, 02:47 #91
Not sure if I clarified on this thread or not, but the tables required for certain button rolls (like an npc attack or vehicle damage) are case sensitive.
CRITICAL INJURIES
CRITICAL INJURIES ON SYNTHETICS
CRITICAL INJURIES ON (entered text)
(Entered text) ATTACKS
MAJOR COMPONENT DAMAGE
MINOR COMPONENT DAMAGE
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November 6th, 2019, 19:35 #92
Testing your latest upload, and so far:
1. Great work on the font color updates and readability- it all looks fantastic!
2. The new character sheet layouts: killer
2.5 I love that I can adjust the time increments right on the clock and they stay until changed!
3. I can't figure out the weapons list on the first main tab of the character sheet- it doesn't consistently populate with all the item data (like damage, weight, etc) Pictures below.
4. Whenever I increment the time, I get an error message (attached below)
5. I love that the stress is linked to the time! I noticed something interesting though: as I let the game automate the adding and removal of stress (which somehow it added three levels of stress automatically once and I am not clear on how or why) it accumulated a remainder amount of stress after the whole number (ie 3.9764 stress instead of just 3) Attached below as well
Weapons pane pics:
weapons1.JPG
weapons2.JPG
Clock errors:
clock error.JPG
Stress fractions:
stress fractions.JPG
stress fractions 2.JPG
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November 6th, 2019, 19:41 #93
3: weapons must be set as combat or ranged weapons to show in the weapons field and to have the appropriate data. (click where it says "gear") and they also must be "equipped".
4: i'm not repreducing this error, though it was one i had in a prior version, i wonder if that and the same with 5 are perhaps due to an older version? maybe i ghost updated on you.
currently working to fix an error with the weapons on the main page when it goes to sort them, got talents and careers almost ready, just trying to figure out how to make it so you can only have one career, but i can't figure out how to limit the number of entries in a windowlist. might have to concoct something else up.
edit: scratch that, just found that if you have the time factor set to something other than a multiple of 5, that it does indeed occur when you go to the next hour/day. . . i'll see what's going onLast edited by pr6i6e6st; November 6th, 2019 at 19:52.
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November 6th, 2019, 21:24 #94
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November 6th, 2019, 21:33 #95Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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November 9th, 2019, 03:38 #96
Have created tables and PC sheets from PDF, testing out things... So far, issues I have noticed...
Issues:
Character Sheet - Cannot input Career information on Notes Tab
Character Sheet - Cannot input Encumbrance Stat number on Inventory Tab
Character Sheet - When creating a talent entry in Talents Box on Abilities tab, text is not formating properly, slightly outside of bounding box
Character Sheet - The text within the Talents box resides in a rounded box, however, for text in other boxes on Character Sheet , the text is underlined - any reason for diference? I'd make all entries consistent on the Character sheet (Just my opinion)
Character Sheet - Tested rolling on CRITICAL INJURIES table by using dice on Health Bar, some entries rolled are "unable to find result", ie... the die roll was a 49, there is no such entry on the table.
If not an issue or resolved, please ignore or let me know what to change on my end.. Still testing!!
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November 9th, 2019, 03:45 #97
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November 9th, 2019, 03:51 #98
On the Critical Hits table, the entries are not all consecutive, there is no 49 entry. 41,42,43,44,45,46, 51 and so on.
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November 9th, 2019, 03:52 #99
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November 9th, 2019, 03:53 #100
Also, are you combing "Talents" and "Traits" together in one table?
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