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January 22nd, 2021, 15:56 #91
Hi
Thanks for the reportYes, I may have forgotten to emphasize this problem (but I think I mention it in the cheat sheet pdf). Indeed, the (dis)advantage effects do not work well with damage types, which is why one should only use them for damage rolls when damage types do not matter
The distribution of those damage types among all the damage dice is a strange and complicated code and I could not yet wrap my head around it; there is actually a similar problem in 5e regarding this, which is why I hope that it get fixed there, because I can then take a glimpse at how it got solved there
PS: Very evil plane your players are on!Last edited by Kelrugem; January 22nd, 2021 at 16:00.
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January 22nd, 2021, 21:08 #92
- Join Date
- Mar 2016
- Location
- Bergen
- Posts
- 103
Ah, that explains it. Thank you. It came up when the kineticits blasted his way through a wall of stone that seperated the party.
It will happen very very rarely, so lets see if the 5e gets a fix
Ah yes, I they went to a homebrew "cthulhu plane", so I had to make them something weird. And it was a perfect opportunity to try out the keldisadvantage effect. One of my players met Cthulhu and got mythic powers from him that the other ones does not know about
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January 23rd, 2021, 07:41 #93
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