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August 6th, 2019, 15:02 #91Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 7th, 2019, 03:41 #92
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August 7th, 2019, 03:52 #93Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 7th, 2019, 06:16 #94
Ok, commas is what I'm currently using in the parser.
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August 7th, 2019, 09:42 #95
- Join Date
- Feb 2016
- Posts
- 576
Monsters / NPCs should have multiple attack penalities built into their stat blocks (calculating for agile)
Because FG auto applies crits (with crit successes and failures being far more frequent) and adjusting the modifier stack manually slows the game down significantly the only current solution of merit is to drag across custom effects. And that is also quite slow.
Currently I am rolling the first attack as targeted and the second and third attacks just into the chat window for speed and doing the math in my head. But people picking it up in FG without knowing how best to solve this will have a rough time.Last edited by lostsanityreturned; August 7th, 2019 at 09:45.
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August 7th, 2019, 12:52 #96
Discussed here: https://www.fantasygrounds.com/forum...l=1#post447501 and a few posts after.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 7th, 2019, 14:09 #97
- Join Date
- May 2019
- Posts
- 7
Does FG update the rulesets/app on a set schedule or are updates just released as they are available?
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August 7th, 2019, 14:10 #98Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 7th, 2019, 19:16 #99
So I have been noticing a lot of (especially breath weapon) mobs have a "cooldown" timer on some of their powers. 1d4 rounds, 1d6 rounds, etc. For now, I decided the easiest thing is to just set up an EFFECT with Breath Cooldown (for example) with a randomizer set in it's # of rounds. Curious, though, if you've thought about putting in anything more elegant and visual?
Ultimate License Owner since 2011 and FG GM since 2008
Game Systems: 5E, Pathfinder, Starfinder, Call of Cthulhu, RoleMaster, C&C, Pathfinder 2, Old School Essentials
Home Page: ShadeRaven Sorceries (Blog, Fantasy & Campaign Stories, Cat Tales, and more)
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August 7th, 2019, 19:18 #100Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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