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August 23rd, 2019, 17:43 #181
Thanks for reporting these!
The "Dex Mod. Cap" label was being truncated on Armor table. Logged as RS2.043 and fixed in release 5.
Logged as CR2.046 and fixed in release 5.
Logged as CR2.047 and fixed in release 5.
Logged as CR2.048 and fixed in release 5.
Logged as CR2.049 and fixed in release 5.
Again, thanks for reporting!Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 23rd, 2019, 17:57 #182Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 23rd, 2019, 18:03 #183
Thanks for reporting.
Logged as CR2.051 and fixed in the next release. The issue was purely a cosmetic issue in the label not displaying in the class record (a capital "E" in Expert doesn't match with the stringcycler control) - perception proficiency would still be applied correctly when the class was added to the PC.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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August 25th, 2019, 04:03 #184
The Goblin Song feat is missing the success/failure effects in the description.
A soft answer turneth away wrath. Once wrath is looking the other way, stab it in the back.
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August 29th, 2019, 19:53 #185
Edit: this was in the wrong thread. Moving it myself now that I'm more awake.
Last edited by Curaidh; August 30th, 2019 at 12:04. Reason: Being properly awake
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September 2nd, 2019, 23:19 #186
- Join Date
- Jul 2016
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Really minor: shield spikes are listed as 4 sp in the module but as 5 sp in the CRB pdf (p 281).
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September 3rd, 2019, 21:42 #187Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 3rd, 2019, 21:42 #188Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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September 9th, 2019, 23:24 #189
The Perception & Stealth Mechanic needs work. but usable except for one small thing
Example
In an encounter It is possible Player 1 is Unnoticed by creature 3 so the <unnoticed> condition is dropped onto Player 1 and it says applied by creature 3 COOL
IT is possible although Player 1 has been detected by creature 1 but is Hidden So another condition is added to player 1 <Hidden> Applied by creature 1 COOL
SO Player 1 is Unnoticed by creature 3 but is only Hidden from creature 1
Creature 2 walks in and Player 1 is Unnoticed by creature 2 So the <Unnoticed> condition is put on player 1 Applied by creature 2
BAM! Effect ['Hidden'] -> [ALREADY EXISTS] [on Player 1]
Otherwise cool
If there was some way of tagging the condtions Name with the player's name to make it unique Like player one has <Unnoticed - creature 3>,<Unnoticed - creature 2>,<Hidden - creature 1>?Last edited by Willot; September 9th, 2019 at 23:35.
"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."
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September 9th, 2019, 23:40 #190
You're confusing "applied by" with an effect target - applied by does not mean that the condition applies only to that person, you need to use effect targeting for that.
See the info here: https://www.fantasygrounds.com/wiki/...Combat_TrackerPrivate Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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