Thread: CoC 6th modules in 7th?
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June 26th, 2019, 13:22 #1
CoC 6th modules in 7th?
Can I use CoC 6th edition module, adventures etc (eg Fatal Experiments, Secrets of San Francisco etc) inside the 7th edition core? I know the rules are not the same, but can I still use and run them making changes on the fly if needed?
Just once I would like someone to call me "Sir," without adding "you're making a scene."
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June 26th, 2019, 14:48 #2
Yes, you can use the modules. The 7th edition ruleset will I believe even do a quick conversion of NPC stats.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 26th, 2019, 15:26 #3
From the 7E Store Page:
The Call of Cthulhu, 7th edition, will open and convert Adventures and Investigators created with and for the 6th Edition ruleset and update statistics and rolls automatically.
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June 26th, 2019, 16:04 #4
Excellent. Thank you all. Now just need to wait for my 7th edition stuff from the Kickstarter pledge. I presume there's no issue buying modules before the ruleset comes through. I know I won't be able to use them until so.
Just once I would like someone to call me "Sir," without adding "you're making a scene."
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June 26th, 2019, 16:22 #5Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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