Thread: 5e Bug Reports (Part 5)
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October 10th, 2019, 17:10 #311
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Good Day All
Under the Druidcraft cantrip it has the following description of an effect:
"You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a -foot cube."
The end part should say "The effect must fit in a 5-foot cube"
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October 10th, 2019, 17:55 #312
Noted, thanks for reporting
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 10th, 2019, 17:56 #313If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 10th, 2019, 21:18 #314
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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October 10th, 2019, 21:41 #315If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 12th, 2019, 04:44 #316
Avernus
Tiamat is missing a ":" in her Innate Spellcasting after "3/Day" before divine word, so the spell isn't being added correctly in the combat tracker.
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October 12th, 2019, 07:53 #317
High Templar
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- Jul 2012
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In Dungeon of the Mad Mage. The battle map for level 9 Dweomercore. Area 09.47.01 47a. Alas, Poor Yarek. The room with the curtain in the southern part of the map. The dashed wall between the southern room and the northern room should be a solid wall just like the secret door on the west wall of the southern room. The wall is meant to be an illusion and should probably be represented as a solid wall on the player map.
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October 12th, 2019, 09:03 #318If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 12th, 2019, 09:04 #319If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 13th, 2019, 19:55 #320
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