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  1. #941
    leozelig's Avatar
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    I submitted Blades Against Death for review this morning. I polished up the Charnel House map in post #931 for the store product. This is a great adventure if you need something mid-level to throw at your players. In true Harley Stroh fashion, the adventure is fairly deadly, and the first half has several possibilities for the players to get into trouble.

    I need to get to work on catching up with the CoreRPG changes from the last month or two. The combat tracker code was modified, so I will get that fixed ASAP before starting a more extensive cleanup.

  2. #942
    leozelig's Avatar
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    Quote Originally Posted by Tabarkus View Post
    ERROR while loading combat tracker for players and unable to target NPCs on the map and a few other strange things. [ERROR]scriptexecutionerror:[string"ct/scripts/clientct_entry.lua"] :12: stackoverflow

    with no extensions loaded
    Hey Tab, I'm wondering if this is a memory problem. Maybe try clearing your cache or just restart and see if that clears it up. I didn't have any issues with the combat tracker or targeting NPCs on the map when I tried to reproduce. Also, looking closer at the error message makes me think it's something besides a bug.

    I do have a couple fixes lined up for later this week, including a link to the store website and a fix for the ability scores not showing up in the party sheet.

  3. #943
    Quote Originally Posted by leozelig View Post
    I submitted Blades Against Death for review this morning. I polished up the Charnel House map in post #931 for the store product. This is a great adventure if you need something mid-level to throw at your players. In true Harley Stroh fashion, the adventure is fairly deadly, and the first half has several possibilities for the players to get into trouble.

    I need to get to work on catching up with the CoreRPG changes from the last month or two. The combat tracker code was modified, so I will get that fixed ASAP before starting a more extensive cleanup.
    Awesome! How long does the process usually take between submitting for review and going live in the store?

  4. #944
    Myrdin Potter's Avatar
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    I had the exact same error occur in my game last week. Happened once and then seemed to settle down a little. Have not tried it since the game but it definitely happened.

    There might have been another core rpg update since then …
    Ultimate License. Running Hyperborea and CoC. Asks lots of questions. Mgpotter.com. PureVPN is a tested solution to run games when traveling. https://billing.purevpn.com/aff.php?aff=33044

  5. #945
    Quote Originally Posted by leozelig View Post
    Hey Tab, I'm wondering if this is a memory problem. Maybe try clearing your cache or just restart and see if that clears it up. I didn't have any issues with the combat tracker or targeting NPCs on the map when I tried to reproduce. Also, looking closer at the error message makes me think it's something besides a bug.
    Hmm, I tried all that and it didn't work. So I removed everything from the combat tracker and that fixed it. The error would only show on the player's instance and the number of errors was always equal to the number of characters and NPCs that were on the CT.

    Weird but fixed so I'm good. I did notice the CoreRPG update in the midst of this; "Hot fix updates today [CoreRPG+] Script error when toggling effects on player combat tracker. Fixed." So it looks like it was a FGU issue that persisted until I cleared the CT.

  6. #946
    leozelig's Avatar
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    Quote Originally Posted by michaelkdawson View Post
    Awesome! How long does the process usually take between submitting for review and going live in the store?
    It usually takes about a month. I plan to work on some more level 4-5 adventures, but if anyone has requests, feel free to post them.

  7. #947
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    Quote Originally Posted by Tabarkus View Post
    Hmm, I tried all that and it didn't work. So I removed everything from the combat tracker and that fixed it. The error would only show on the player's instance and the number of errors was always equal to the number of characters and NPCs that were on the CT.

    Weird but fixed so I'm good. I did notice the CoreRPG update in the midst of this; "Hot fix updates today [CoreRPG+] Script error when toggling effects on player combat tracker. Fixed." So it looks like it was a FGU issue that persisted until I cleared the CT.
    I checked my code against the latest 5E ruleset, and I didn’t see anything that wouldn’t work. Hopefully that was it.

  8. #948
    Quote Originally Posted by leozelig View Post
    It usually takes about a month. I plan to work on some more level 4-5 adventures, but if anyone has requests, feel free to post them.
    Beyond the Black Gate!

  9. #949
    leozelig's Avatar
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    Quote Originally Posted by michaelkdawson View Post
    Beyond the Black Gate!
    Yes! BtBG and Emirikol are high on my list.

  10. #950
    Ugh, my combat tracker bug is back.

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