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January 12th, 2021, 00:00 #481
Yes you would need to move the text to the new table - do you have a lot of custom spells?
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January 12th, 2021, 01:15 #482
- Join Date
- Dec 2020
- Posts
- 28
Only a handful. Being able to drag lower results seems well worth re-doing them though.
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January 12th, 2021, 02:44 #483
Just to give you an idea, the new spell record is on the right. Cantrip is a good example of a spell that you might opt for a lower result on the table.
spell records.jpgLast edited by leozelig; January 12th, 2021 at 02:59.
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January 12th, 2021, 12:42 #484
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January 13th, 2021, 11:58 #485
- Join Date
- Nov 2018
- Location
- Italy
- Posts
- 238
Hi,
when someone/something is died (in combat), I can't find a way to remove it from the game (from the CT, map, playing characters etc) with just one easy and immediate click.. In other rulesets there is a button in the Combat Tracker to delete a guy from the game with just one click (when that guy is killed in combat). I think it could be useful to have such option also in DCC (especially for the large number of player characters at 0 level).
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January 13th, 2021, 16:26 #486
Thank you for the report Galdor. I will look into this. I would consider this a bug because that feature should function like the other rulesets.
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January 14th, 2021, 03:18 #487
- Join Date
- Jan 2018
- Posts
- 56
When do you think you may have that new spell record available? I am working on creating a Reference Manual for the DCC Lankhmar Boxed set and being able to put in Rollable Tables in the Spell record would make entering the Spells from the Judge's Guide much nicer than me trying to figure out LUA.
Kirklandone
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January 14th, 2021, 22:51 #488
Flexible. I can do an update with just this, and it would probably hit the TEST channel by Jan 26, and LIVE the following Tuesday if running smoothly. Sounds like that would help you so let’s do it!
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January 14th, 2021, 22:55 #489
FYI, running Shadow of the Beakmen on Sat Jan 23:
https://www.fantasygrounds.com/forum...210#post571210
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January 15th, 2021, 18:54 #490
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