DICE PACKS BUNDLE
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  1. #481
    leozelig's Avatar
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    Yes you would need to move the text to the new table - do you have a lot of custom spells?

  2. #482
    Only a handful. Being able to drag lower results seems well worth re-doing them though.

  3. #483
    leozelig's Avatar
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    Just to give you an idea, the new spell record is on the right. Cantrip is a good example of a spell that you might opt for a lower result on the table.

    spell records.jpg
    Last edited by leozelig; January 12th, 2021 at 02:59.

  4. #484
    Looks great!

  5. #485
    Hi,
    when someone/something is died (in combat), I can't find a way to remove it from the game (from the CT, map, playing characters etc) with just one easy and immediate click.. In other rulesets there is a button in the Combat Tracker to delete a guy from the game with just one click (when that guy is killed in combat). I think it could be useful to have such option also in DCC (especially for the large number of player characters at 0 level).

  6. #486
    leozelig's Avatar
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    Thank you for the report Galdor. I will look into this. I would consider this a bug because that feature should function like the other rulesets.

  7. #487
    Quote Originally Posted by leozelig View Post
    Just to give you an idea, the new spell record is on the right. Cantrip is a good example of a spell that you might opt for a lower result on the table.

    spell records.jpg
    When do you think you may have that new spell record available? I am working on creating a Reference Manual for the DCC Lankhmar Boxed set and being able to put in Rollable Tables in the Spell record would make entering the Spells from the Judge's Guide much nicer than me trying to figure out LUA.
    Kirklandone

  8. #488
    leozelig's Avatar
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    Flexible. I can do an update with just this, and it would probably hit the TEST channel by Jan 26, and LIVE the following Tuesday if running smoothly. Sounds like that would help you so let’s do it!

  9. #489
    leozelig's Avatar
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    FYI, running Shadow of the Beakmen on Sat Jan 23:

    https://www.fantasygrounds.com/forum...210#post571210

  10. #490
    Quote Originally Posted by leozelig View Post
    FYI, running Shadow of the Beakmen on Sat Jan 23:

    https://www.fantasygrounds.com/forum...210#post571210
    I would be all over it but I am running a funnel at the exact same time! Would have been nice to play it before I ran it!

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